Yeah, the bleed/poison stacks from Specials is just a bonus for me. I won't use AA on immunity champs because I only really use the parry-heavy attack.
More than anything, I'll use special attacks to kill time in a fight to let the neuros run longer. Just stand there and watch the AI melt away.
Actually AA SP3 stuns the opponent even though they are on stun immune node. It’s been happening for very long time as I use suicide masteries, I used to put sp3 only... some saying challenger rating and stuff but in Act 5.4 Where ever u find GG, AA can take him out with 3-4 parry and heavy. When u try the same in AQ miniboss GG. It really doesn’t and AA find hard to place a bleed on GG or place a poison....
There is something to do with AA... well kabam gonna Test on their own and find it...
I don’t know if I remember exactly, YeetOS in Marvel Comic, he used AA against Maestro or someone who has higher challenger rating
Actually AA SP3 stuns the opponent even though they are on stun immune node. It’s been happening for very long time as I use suicide masteries, I used to put sp3 only... some saying challenger rating and stuff but in Act 5.4 Where ever u find GG, AA can take him out with 3-4 parry and heavy. When u try the same in AQ miniboss GG. It really doesn’t and AA find hard to place a bleed on GG or place a poison....
There is something to do with AA... well kabam gonna Test on their own and find it...
I don’t know if I remember exactly, YeetOS in Marvel Comic, he used AA against Maestro or someone who has higher challenger rating
1. Apply bleeds.
2. Parries, blocks and SP1 to apply poison when target is bleeding.
3. When target is poisoned, you try to trigger bleeds again which, instead of applying a bleed, converts a poison into neurotoxin.
The way to go is Parry-heavy. Applies the most bleeds quickest. When the target is poisoned, any bleed from the heavy will be converted to NT while only consuming 1 poison from the entire attack. So 3 bleeds + 1 poison = 3 neurotoxin. For all other attacks it is 1 bleed + 1 poison = 1 neurotoxin.
Stun through stun immune is a bug. If that stops working, we can't complain. That means they fixed a bug.
100% stun immune defender or a champ who has 100% chance to stun and is immune to accuracy reduction Both sides can be argued.
Stun immune should be immune to all stuns, right?
But a champ who has a guaranteed 100% stun accuracy should also be able to stun every time, right?
AA being able to stun on an immune champ is the same reason he is not magnetized against Magneto. Using this same logic, AA should also be immune to character rating as his abilities cannot be reduced, but somehow they still are.
This is the foundation of the confusion; inconsistent application of the rules.
Comments
Going through his Specials is a whole other post that I didn't get into.
More than anything, I'll use special attacks to kill time in a fight to let the neuros run longer. Just stand there and watch the AI melt away.
Go to chapter 3 of Thanos event and go fight Thanos.
#1 try to turn a bleed to posion by blocking. I couldn't do it without a SP.
#2 The sp3 doesn't stun Thanos on stun Immune. AA used to be able to stun on stun immune.
It says in AAs description his ability accuracy can not be decreased by his opponents abilities.
Well no **** it doesn't stun on stun immune. Sp3 has never stunned on stun immune. Neuro expiration is the only thing that stuns on stun immune.
There is something to do with AA... well kabam gonna Test on their own and find it...
I don’t know if I remember exactly, YeetOS in Marvel Comic, he used AA against Maestro or someone who has higher challenger rating
No he doesn't.
He does not stun with sp3 on stun immune.
1. Apply bleeds.
2. Parries, blocks and SP1 to apply poison when target is bleeding.
3. When target is poisoned, you try to trigger bleeds again which, instead of applying a bleed, converts a poison into neurotoxin.
The way to go is Parry-heavy. Applies the most bleeds quickest. When the target is poisoned, any bleed from the heavy will be converted to NT while only consuming 1 poison from the entire attack. So 3 bleeds + 1 poison = 3 neurotoxin. For all other attacks it is 1 bleed + 1 poison = 1 neurotoxin.
Stun through stun immune is a bug. If that stops working, we can't complain. That means they fixed a bug.
100% stun immune defender or a champ who has 100% chance to stun and is immune to accuracy reduction Both sides can be argued.
Stun immune should be immune to all stuns, right?
But a champ who has a guaranteed 100% stun accuracy should also be able to stun every time, right?
AA being able to stun on an immune champ is the same reason he is not magnetized against Magneto. Using this same logic, AA should also be immune to character rating as his abilities cannot be reduced, but somehow they still are.
This is the foundation of the confusion; inconsistent application of the rules.
https://youtu.be/UvfqC12tAOQ
AA is working just fine