RagamugginGunner wrote: » Is running RTTL for the blows event an exploit?
GroundedWisdom wrote: » borntohula wrote: » GroundedWisdom wrote: » They haven't punished anyone. However, people were taking advantage of it. When more advanced Players are spamming it and using the Revs in harder content, that's clearly not what it was meant for. Is that so? That’s like saying using energy you found in act IV to do a path in act V is exploitative. I could extrapolate, but it would only take us further into LALA land. Revs are rare. We all know that. That's the whole reason people were using the exploit. It's not some arbitrary debate on farming. Farming is farming when the Resource is meant to be farmed. When they sell Revs for 40 Units a pop and include them in Events as a Milestone, it's pretty apparent they're not meant to be farmed for a few Energy. Bottom line is, people knew what they were doing and expected to get away with it because it was "by design".
borntohula wrote: » GroundedWisdom wrote: » They haven't punished anyone. However, people were taking advantage of it. When more advanced Players are spamming it and using the Revs in harder content, that's clearly not what it was meant for. Is that so? That’s like saying using energy you found in act IV to do a path in act V is exploitative. I could extrapolate, but it would only take us further into LALA land.
GroundedWisdom wrote: » They haven't punished anyone. However, people were taking advantage of it. When more advanced Players are spamming it and using the Revs in harder content, that's clearly not what it was meant for.
Julius_Seizure wrote: » GroundedWisdom wrote: » borntohula wrote: » GroundedWisdom wrote: » They haven't punished anyone. However, people were taking advantage of it. When more advanced Players are spamming it and using the Revs in harder content, that's clearly not what it was meant for. Is that so? That’s like saying using energy you found in act IV to do a path in act V is exploitative. I could extrapolate, but it would only take us further into LALA land. Revs are rare. We all know that. That's the whole reason people were using the exploit. It's not some arbitrary debate on farming. Farming is farming when the Resource is meant to be farmed. When they sell Revs for 40 Units a pop and include them in Events as a Milestone, it's pretty apparent they're not meant to be farmed for a few Energy. Bottom line is, people knew what they were doing and expected to get away with it because it was "by design". Nobody in this thread is complaining about the revives being removed. Got it? Okay, we can return to the real discussion.
borntohula wrote: » I echo the sentiment of many others. The way Kabam phrased this, is downright insulting. I’m so vehemently against cheating, it’s almost ridiculous. Picking up items game developers put in a quest, is not cheating. I don’t mind they took it away, but doing so leaves a lot of questions. I have little time for farming these days, but it’s always been a feature of the game. If that is somehow a shady practice, why not lock finished quests? Either right away or when a player progresses to a particular level? Locking quests is so easy, by not locking them down, Kabam actively promotes re-running said quests. When players take that route to pick up a fairly useful item, there is no need to go all crybaby and imply they’re cheating. I’ve been pissed off by many things in this game (bugs, unresponsiveness, lag, blatant money grabs, ridiculous offers, back to back **** pulls, ignoring piloting for ages, masteries being broken for years, et cetera) but this trumps all. What a sad and dreadful way to communicate with the player base. Yuck.
GroundedWisdom wrote: » Plantesan wrote: » GroundedWisdom wrote: » We don't need a PhD to see that farming infinite Revs using a very small amount of Energy is exploitative. Are you using the term in the sense of agreeing with their considering it as punishable or not so much? Just to point out I didn’t even notice that whole revive farm thing until it was brought up by someone about a day ago. I understand why kabam said what they did, but it’s the execution in which they did it that is being brought through the fire. If it wasn’t mentioned before that the maps weren’t meant to be revisited, then it’s on kabam for not making that crystal clear, or giving us the option after we 100% that section of the game. They haven't punished anyone. However, people were taking advantage of it. When more advanced Players are spamming it and using the Revs in harder content, that's clearly not what it was meant for.
Plantesan wrote: » GroundedWisdom wrote: » We don't need a PhD to see that farming infinite Revs using a very small amount of Energy is exploitative. Are you using the term in the sense of agreeing with their considering it as punishable or not so much? Just to point out I didn’t even notice that whole revive farm thing until it was brought up by someone about a day ago. I understand why kabam said what they did, but it’s the execution in which they did it that is being brought through the fire. If it wasn’t mentioned before that the maps weren’t meant to be revisited, then it’s on kabam for not making that crystal clear, or giving us the option after we 100% that section of the game.
GroundedWisdom wrote: » We don't need a PhD to see that farming infinite Revs using a very small amount of Energy is exploitative.
Haji_Saab wrote: » Everyone saving like mad for Blade crystals.... "Yeah, Blade is not OP" ... Using refills and running a chapter 1 quest over and over again.. "Yeah, I don't know what a exploit is"... Cognitive dissonance, I would call it.
Haji_Saab wrote: » DrZola wrote: » Haji_Saab wrote: » Everyone saving like mad for Blade crystals.... "Yeah, Blade is not OP" ... Using refills and running a chapter 1 quest over and over again.. "Yeah, I don't know what a exploit is"... Cognitive dissonance, I would call it. Can't say I completely agree with you on the "exploit" part. Your "exploit" may be someone else's "cleverness." Exploit suggests a violation of the ToS. Hard to see how that is the case when you simply play the game before you. In the history of gaming, players are always looking for ways to secure resources and complete content. To many, Scarlet Witch pre-12.0 was an exploit; Blade post-12.0 is one to many now. But players are not responsible for content. The game team is. This was brought up plain and simple on these forums right after the community noticed it, and the team sat on it for 2-3 days before noting it was placed there to help Summoners in Act 1 and tarring a broad swath of its customers. Dr. Zola Going against ToS is cheating. Exploit is always within legal boundaries. For example, when we say Nike / Apple exploits labour in poor countries, they don't actually do anything illegal yet they still "exploit". Coming back to the world of gaming, I agree that it is the game team that is responsible. This is why I don't think it is justifiable to punish anyone who exploit a mechanic in the game.
DrZola wrote: » Haji_Saab wrote: » Everyone saving like mad for Blade crystals.... "Yeah, Blade is not OP" ... Using refills and running a chapter 1 quest over and over again.. "Yeah, I don't know what a exploit is"... Cognitive dissonance, I would call it. Can't say I completely agree with you on the "exploit" part. Your "exploit" may be someone else's "cleverness." Exploit suggests a violation of the ToS. Hard to see how that is the case when you simply play the game before you. In the history of gaming, players are always looking for ways to secure resources and complete content. To many, Scarlet Witch pre-12.0 was an exploit; Blade post-12.0 is one to many now. But players are not responsible for content. The game team is. This was brought up plain and simple on these forums right after the community noticed it, and the team sat on it for 2-3 days before noting it was placed there to help Summoners in Act 1 and tarring a broad swath of its customers. Dr. Zola
The1_NuclearOnion wrote: » GroundedWisdom wrote: » borntohula wrote: » GroundedWisdom wrote: » They haven't punished anyone. However, people were taking advantage of it. When more advanced Players are spamming it and using the Revs in harder content, that's clearly not what it was meant for. Is that so? That’s like saying using energy you found in act IV to do a path in act V is exploitative. I could extrapolate, but it would only take us further into LALA land. Revs are rare. We all know that. That's the whole reason people were using the exploit. It's not some arbitrary debate on farming. Farming is farming when the Resource is meant to be farmed. When they sell Revs for 40 Units a pop and include them in Events as a Milestone, it's pretty apparent they're not meant to be farmed for a few Energy. Bottom line is, people knew what they were doing and expected to get away with it because it was "by design". Nah. We (you too) must be too far removed from the early playing years. I remember revives showing up often in those chapters. I need them at that time too. As far as intent? They are intended to revive which is what I assume they were used for yes? No exploit here. Everyone farms whatever they can. i used to farm t3cc to sell for t4cc until I could 5/50 my first 4*. No exploit. Kabam just doesn't like it. That's different. For the record, most of them were level 1 revives anyways, not the 40 unit level 2 revives. Although occasionally you'd get one.
RAGEatGAME wrote: » The question a day later has still not been answered: What situations are we allowed to do in game that doesn't violate you calling it an exploit and allows us to grind?@Kabam Miike @Kabam Vydious To the ones I know are reading these posts because I've received Warnings from them (this is a fact and not against Forum Rules):@Kabam Lyra @Kabam Ahab Please answer our collective question as the original post and any other replies has not done so.
Shrimkins wrote: » The1_NuclearOnion wrote: » GroundedWisdom wrote: » borntohula wrote: » GroundedWisdom wrote: » They haven't punished anyone. However, people were taking advantage of it. When more advanced Players are spamming it and using the Revs in harder content, that's clearly not what it was meant for. Is that so? That’s like saying using energy you found in act IV to do a path in act V is exploitative. I could extrapolate, but it would only take us further into LALA land. Revs are rare. We all know that. That's the whole reason people were using the exploit. It's not some arbitrary debate on farming. Farming is farming when the Resource is meant to be farmed. When they sell Revs for 40 Units a pop and include them in Events as a Milestone, it's pretty apparent they're not meant to be farmed for a few Energy. Bottom line is, people knew what they were doing and expected to get away with it because it was "by design". Nah. We (you too) must be too far removed from the early playing years. I remember revives showing up often in those chapters. I need them at that time too. As far as intent? They are intended to revive which is what I assume they were used for yes? No exploit here. Everyone farms whatever they can. i used to farm t3cc to sell for t4cc until I could 5/50 my first 4*. No exploit. Kabam just doesn't like it. That's different. For the record, most of them were level 1 revives anyways, not the 40 unit level 2 revives. Although occasionally you'd get one. The rate at which you could acquire those revives by spamming that quest was unintentional, as directly stated by kabam. That makes it an exploit. Is it a game design flaw? Of course it is. Taking advantage of a design flaw is precisely what an exploit is... Was it wrong to take advantage of this design flaw? Well that is debatable and definitely a gray area. Obviously kabam doesn't think it was wrong enough to merit punishment in this case but in other cases they have.
The1_NuclearOnion wrote: » Shrimkins wrote: » The1_NuclearOnion wrote: » GroundedWisdom wrote: » borntohula wrote: » GroundedWisdom wrote: » They haven't punished anyone. However, people were taking advantage of it. When more advanced Players are spamming it and using the Revs in harder content, that's clearly not what it was meant for. Is that so? That’s like saying using energy you found in act IV to do a path in act V is exploitative. I could extrapolate, but it would only take us further into LALA land. Revs are rare. We all know that. That's the whole reason people were using the exploit. It's not some arbitrary debate on farming. Farming is farming when the Resource is meant to be farmed. When they sell Revs for 40 Units a pop and include them in Events as a Milestone, it's pretty apparent they're not meant to be farmed for a few Energy. Bottom line is, people knew what they were doing and expected to get away with it because it was "by design". Nah. We (you too) must be too far removed from the early playing years. I remember revives showing up often in those chapters. I need them at that time too. As far as intent? They are intended to revive which is what I assume they were used for yes? No exploit here. Everyone farms whatever they can. i used to farm t3cc to sell for t4cc until I could 5/50 my first 4*. No exploit. Kabam just doesn't like it. That's different. For the record, most of them were level 1 revives anyways, not the 40 unit level 2 revives. Although occasionally you'd get one. The rate at which you could acquire those revives by spamming that quest was unintentional, as directly stated by kabam. That makes it an exploit. Is it a game design flaw? Of course it is. Taking advantage of a design flaw is precisely what an exploit is... Was it wrong to take advantage of this design flaw? Well that is debatable and definitely a gray area. Obviously kabam doesn't think it was wrong enough to merit punishment in this case but in other cases they have. Unintentional after the fact. It was NOT unintentional that they put it there! Same as potions on ROL WS. Very very intentional. They just didn't "intend" for people to keep farming them for game use? Why did they not anticipate this again? It's like they don't know what farming is in a game or something. Someone else already posted this, but every aspect of that "exploit" was intended game content by Kabam. They just didn't like what people were using that content for. That is not the same.
DNA3000 wrote: » My problem is with how Kabam is communicating this change to the community, and instead of using this situation as an opportunity to open a dialog with the players and better communicate how the reward system is being managed, they are instead apparently doing the opposite: drawing a line in the sand and significantly curtailing discussion about the change.
Mcord117 wrote: » Haji_Saab wrote: » DrZola wrote: » @mostlyharmlessn “Had Kabam simply said something more like: "We never intended for more advanced players to farm the revives off 1.1.5, and therefore we have removed it and replaced it with a different item" We wouldn't be having this conversation.” I like this. One thing lost in all of this discussion is the role Item Caps and item expiration plays in all of this. Don’t need to look for ways to farm revives if you have a full plate of them and they don’t go bad. Dr. Zola But that was a necessary thing to do otherwise all content can be beaten with 3* champs as long you have a 1,000 revives stashed away. This is not true. No one was beating a spiked armor path in 5.3 or something comparable using 20% revives on 3* champs without an exploding stash of potions. It was attainable through playing the game fairly. The use of the revives still would require potions in most cases. People did not benefit here like other exploits where people had countless 5* crystals. I have farmed items by running old maps for a very long time. This was easier and lighter on energy consumption but no different than finding a revive or energy refill in act 4 and grabbing it. I do this leading into each new eq and typically stock pile between 5 to 10 refills. Am I cheating?
Haji_Saab wrote: » DrZola wrote: » @mostlyharmlessn “Had Kabam simply said something more like: "We never intended for more advanced players to farm the revives off 1.1.5, and therefore we have removed it and replaced it with a different item" We wouldn't be having this conversation.” I like this. One thing lost in all of this discussion is the role Item Caps and item expiration plays in all of this. Don’t need to look for ways to farm revives if you have a full plate of them and they don’t go bad. Dr. Zola But that was a necessary thing to do otherwise all content can be beaten with 3* champs as long you have a 1,000 revives stashed away.
DrZola wrote: » @mostlyharmlessn “Had Kabam simply said something more like: "We never intended for more advanced players to farm the revives off 1.1.5, and therefore we have removed it and replaced it with a different item" We wouldn't be having this conversation.” I like this. One thing lost in all of this discussion is the role Item Caps and item expiration plays in all of this. Don’t need to look for ways to farm revives if you have a full plate of them and they don’t go bad. Dr. Zola
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