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RehctansBew
Member Posts: 442 ★★★
Wasn't the whole point of going with Diminishing returns to prevent any one champ from having 100% chance to do anything? Isn't that why you can't stack mastries anymore? I believe a Moderator stated that the games intent was to never allow one champ to be able to reach 100%. So you introduce a system then introduce money making champs that get 100% of something without mastries. SMH
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No, and no. The diminishing returns feature has a couple of intents, but one of them was to specifically guarantee that you couldn't *stack* buffs to 100% that were designed to be lower than that. So if a stat was designed to be 35%, say, and players were also given the ability to increase that value by stacking additional buffs that stacking couldn't easily increase that value linearly to 100% or very high values close to that. But there was never any intent to prohibit 100% chance for things to occur if that was intended. Ultron's heal for example has a base 100% chance to trigger, and there is obviously no intent for that to be impossible, although defensive accuracy reduction can lower it situationally.
You can still stack masteries, that hasn't changed at all. In fact, when the mastery doesn't affect a flat stat, the stacking still occurs without any diminishing returns applied. And there is one specific case where a mastery was changed to apply outside of DR even though it nominally affects a flat stat: Parry stacks a flat percentage point value on block stat because the explicit intent of Parry is to function without being affected by DR.