LOL rewards

2

Comments

  • GamerGamer Member Posts: 11,121 ★★★★★
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  • GamerGamer Member Posts: 11,121 ★★★★★
    CapWW2 wrote: »
    IT is average. Some paths i have done under 3000. It depends. Hard path took me just close to 4000. Blue cyclops, juggs are not easy fights

    Tips for jugg if u use. Sl for juggs. Reg full bait hes hervy one the first enrage timer one the 2 enrage parry him then use hervy Not hard just need to understand hav get a ides how and Best ways to deal with it
  • CapWW2CapWW2 Member Posts: 2,901 ★★★★
    ShadPrince wrote: »
    If your roster sucks, and you don't have anyone besides SL right now, then I suggest you wait instead of asking for extra rewards. I understand that you have skills enough, to go through LoL a few times, but I think it's about committing. If you don't think that you have good enough champs to get 100% LoL, then don't go for it if you think the rewards are terrible. It's more about the rewards after 100% completion than about rewards for each run.
    Even the celebrity challenges are like that. I made a mistake and used quite a few revives to do an extra path for the last celebrity challenge, and I got 76 4* shards as a reward. Yeah it sucks. But it's more about the 100% than the individual attempts. I get that now, so next time I'm just going for completion rather than exploration if I know I can't do the whole thing.

    I agree. I have 2 paths left
  • ShadPrinceShadPrince Member Posts: 842 ★★★
    So....you agree that you'll wait for a better roster instead of asking for more rewards?
    Or commit to it fully and enjoy 100% rewards and not worry about individual paths?
  • Deadbyrd9Deadbyrd9 Member Posts: 3,469 ★★★★
    Anyone can send a shot of a fight. That doesn’t prove it was you. Your ign doesn’t display in those fights
  • Deadbyrd9Deadbyrd9 Member Posts: 3,469 ★★★★
    You don’t get rewards for doing paths of any quest. Don’t understand the logic of why it should be added now. The exploration rewards are more than worth what it takes to get them
  • GamerGamer Member Posts: 11,121 ★★★★★
    Deadbyrd9 wrote: »
    Anyone can send a shot of a fight. That doesn’t prove it was you. Your ign doesn’t display in those fights
    Yeah it just depend one the trust.
  • CapWW2CapWW2 Member Posts: 2,901 ★★★★
    ShadPrince wrote: »
    So....you agree that you'll wait for a better roster instead of asking for more rewards?
    Or commit to it fully and enjoy 100% rewards and not worry about individual paths?

    I am committed to 100 percent.

    Yes I used 1000 units for juggs because I sucked at that fight. My highest combo was 120 and I did not fully heal. Just 40 percent revives
  • GamerGamer Member Posts: 11,121 ★★★★★
    CapWW2 wrote: »
    ShadPrince wrote: »
    So....you agree that you'll wait for a better roster instead of asking for more rewards?
    Or commit to it fully and enjoy 100% rewards and not worry about individual paths?

    I am committed to 100 percent.

    Yes I used 1000 units for juggs because I sucked at that fight. My highest combo was 120 and I did not fully heal. Just 40 percent revives
    mistake. U shuld hav heal full. But Well. Now u ikow better farm alot of pots from ws.

  • danielmathdanielmath Member Posts: 4,105 ★★★★★
    I'm done with lol but over the summer i wanna 1 shot juggy
  • BigdogbobBigdogbob Member Posts: 125
    I finished my second path this morning. I haven’t fought juggs but I did finish off venom pool and cyclops. They both sucked a lot. But it cost me about 2500 units. I’m all for increased rewards for completing it. Give retro rewards to those that have already completed it. Awesome skills or not it is brutal. I am not sure it is worth the effort or the cost but I am doing it anyway because if I don’t I will fall behind in the game. I am a sucker and trying to keep up.
    But let’s consider it this way, if it costs 25,000 hits to finish the whole thing 100% then you are paying 25,000 units for 65,000 5* shards, 1 generic 5* awakening gem, 1 class 5* awakening gem, a 5* champ, 12 t2a, 30 t4c and 100 5* sig stones. Compared to other offers kabam has put out that’s an absolute steal.
  • CapWW2CapWW2 Member Posts: 2,901 ★★★★
    Gamer wrote: »
    CapWW2 wrote: »
    ShadPrince wrote: »
    So....you agree that you'll wait for a better roster instead of asking for more rewards?
    Or commit to it fully and enjoy 100% rewards and not worry about individual paths?

    I am committed to 100 percent.

    Yes I used 1000 units for juggs because I sucked at that fight. My highest combo was 120 and I did not fully heal. Just 40 percent revives
    mistake. U shuld hav heal full. But Well. Now u ikow better farm alot of pots from ws.

    I dont do that. I prefer to use units my time is money too
  • GamerGamer Member Posts: 11,121 ★★★★★
    CapWW2 wrote: »
    Gamer wrote: »
    CapWW2 wrote: »
    ShadPrince wrote: »
    So....you agree that you'll wait for a better roster instead of asking for more rewards?
    Or commit to it fully and enjoy 100% rewards and not worry about individual paths?

    I am committed to 100 percent.

    Yes I used 1000 units for juggs because I sucked at that fight. My highest combo was 120 and I did not fully heal. Just 40 percent revives
    mistake. U shuld hav heal full. But Well. Now u ikow better farm alot of pots from ws.

    I dont do that. I prefer to use units my time is money too
    Totalt op to u
  • SyndicatedSyndicated Member Posts: 687 ★★★
    Please, bro, stop Crying and explore it, to get real rewards.
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  • RicardobaltoRicardobalto Member Posts: 238
    If one is noob but smart enough to grind in arenas to farm for units and beat one path per time, well good ok :)

    But complaining here.... oh dear
  • DTMelodicMetalDTMelodicMetal Member Posts: 2,785 ★★★★★
    LOL Juggs isn’t close to one of the harder LOL fights. Agent Venom/90s Cyclops/Electro/Spider-Man/Magik/more are much harder. When limber is done block until he uses heavy attacks, then evade and counter with heavy attacks.
  • RaganatorRaganator Member Posts: 2,552 ★★★★★
    So the logic behind this post is: As LOL becomes easier and more champs can clear it, the rewards should be increased accordingly.

    Brilliant. The rewards were insane when the content came out, which caused people to spend to get through it. This is the goal of a company with the goals of profitability. The rewards become stale over time as the content becomes easier to clear. Think about ROL. Initially it was horrible, not people can do it in under an hour without reviving.
  • shortpkershortpker Member Posts: 72
    Asking for a reward change? How about all of us who have already 100% it? Do we get the added rewards too? Juggs isn't hard, you just have to focus. SL is actually ideal for a lot of fights, and makes quick work of LoL. Watch some YT videos to prep for jugs if needed.
  • danielmathdanielmath Member Posts: 4,105 ★★★★★
    LOL Juggs isn’t close to one of the harder LOL fights. Agent Venom/90s Cyclops/Electro/Spider-Man/Magik/more are much harder. When limber is done block until he uses heavy attacks, then evade and counter with heavy attacks.

    Magik? electro? stop it man don't troll
  • DTMelodicMetalDTMelodicMetal Member Posts: 2,785 ★★★★★
    danielmath wrote: »
    Magik? electro? stop it man don't troll

    That comment was based on using Star Lord for all those fights. Good point about Magik, it took my 4/55 Star Lord 3 revives to take her down compared to 4 revives to take Juggernaut down. Boosts would’ve made those fights easier.

    Electro would be a nightmare to take down with Star Lord. I used my 4/55 Crosssbones and a 30% champion’s boost to take him down with 8 revives.
  • CapWW2CapWW2 Member Posts: 2,901 ★★★★
    You killed a 3.3 million health juggs with only 4 revives ? Stop lying bro. No single random evades or stun reduction on him. You are playing a different game.

  • GamerGamer Member Posts: 11,121 ★★★★★
    CapWW2 wrote: »
    You killed a 3.3 million health juggs with only 4 revives ? Stop lying bro. No single random evades or stun reduction on him. You are playing a different game.
    Bro. It Can be done.
  • DTMelodicMetalDTMelodicMetal Member Posts: 2,785 ★★★★★
    edited June 2018
    CapWW2 wrote: »
    You killed a 3.3 million health juggs with only 4 revives ? Stop lying bro. No single random evades or stun reduction on him. You are playing a different game.

    https://youtu.be/4Y2coeNWX5g

    Juggernaut fight starts at 17:40. Voodoo did 3% health damage and 3/30 YJ got a few hits in too. Still would’ve been 4 revives if I didn’t use them. Would’ve used less than 4 revives if I had known about the baiting heavy attacks strategy going into the fight instead of figuring that out during the fight.
  • CX233CX233 Member Posts: 4
    gwoimnz0fywl.png

    Here we go again

    right this guy complains when nothing goes his way
  • CapWW2CapWW2 Member Posts: 2,901 ★★★★
    CX233 wrote: »
    gwoimnz0fywl.png

    Here we go again

    right this guy complains when nothing goes his way

    Read english bro i am not complaining I am suggesting. Two different things. You can respectfully disagree if you want but do not try to say things I am not saying.

    If kabam gives more rewards and retro feed the players that completed LOL the 5 star shards. These extra shrads will be a motivation because lets face it half the players or more wont go beyond LOL easy path. What is the motivation? 100 percent but compare the rewards of 100 percent VS all the units spend to 100 percent. It does not equate in effort time and money spent.
  • CapWW2CapWW2 Member Posts: 2,901 ★★★★
    edited June 2018
    For the record I am almost done with the challenge I am 80 percent with 2 paths left so I can and will do the challenge. So my statement from April does not apply to this situation. I do not mind spending 2500 to 4000 units on each path. I could see my fellow teammates doing this with no God tier champ and there is a big giant 0 motivation as good as 100 percent rewards look
  • CapWW2CapWW2 Member Posts: 2,901 ★★★★
    edited June 2018
    CapWW2 wrote: »
    You killed a 3.3 million health juggs with only 4 revives ? Stop lying bro. No single random evades or stun reduction on him. You are playing a different game.

    https://youtu.be/4Y2coeNWX5g

    Juggernaut fight starts at 17:40. Voodoo did 3% health damage and 3/30 YJ got a few hits in too. Still would’ve been 4 revives if I didn’t use them. Would’ve used less than 4 revives if I had known about the baiting heavy attacks strategy going into the fight instead of figuring that out during the fight.

    Good video, i do not have those skills. Amazing. I sucked at that fight because first I did not fully heal and second i did not figure out the force heavy strategy until I was deep into the fight.

    I have never said I am the best, I have some skills but I am an average player that is all.
  • DTMelodicMetalDTMelodicMetal Member Posts: 2,785 ★★★★★
    CapWW2 wrote: »
    Good video, i do not have those skills. Amazing. I sucked at that fight because first I did not fully heal and second i did not figure out the force heavy strategy until I was deep into the fight.

    I have never said I am the best, I have some skills but I am an average player that is all.

    There's always a strategy that makes all game content a lot easier. Sometimes that strategy involves having the right champs, I had a nightmare with LOL Classic Spider-Man because I don't have 5* Archangel and couldn't bring Crossbones because I brought 4* Void for X-23. It's common for MCOC players' most difficult fighting experiences to be the best learning experiences. I thought Dr. Strange was very hard the 1st time I fought him. 2nd time around I figured him out, 3rd time I soloed him with 4/55 Star Lord with no boosts. Practice makes perfect.
  • CapWW2CapWW2 Member Posts: 2,901 ★★★★
    CapWW2 wrote: »
    Good video, i do not have those skills. Amazing. I sucked at that fight because first I did not fully heal and second i did not figure out the force heavy strategy until I was deep into the fight.

    I have never said I am the best, I have some skills but I am an average player that is all.

    There's always a strategy that makes all game content a lot easier. Sometimes that strategy involves having the right champs, I had a nightmare with LOL Classic Spider-Man because I don't have 5* Archangel and couldn't bring Crossbones because I brought 4* Void for X-23. It's common for MCOC players' most difficult fighting experiences to be the best learning experiences. I thought Dr. Strange was very hard the 1st time I fought him. 2nd time around I figured him out, 3rd time I soloed him with 4/55 Star Lord with no boosts. Practice makes perfect.

    I power thru with SL. That spiderman fight cost me 700 units
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