It would be a Kabam move to introduce this cash grab mechanic into the new characters The Wasp or Ghost. I hope I’m wrong. If I’m not I just want to say I’m sick of this unavoidable damage trend. It spoils the game experience. You shouldn’t be taking damage while striking the opponent. It’s cheap. I have no interest in “counters” to this gimmick. Just make the game team aware that most members of the community would like to see more skill based play and not fgmc dependent counters to unavoidable damage.