A challenge for the Best players
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There are a lot of post asking for better rewards on almost every event, asking for a good deal on a 5* awakening gem, and the most experienced and Best players on high alliances they do lack a good challenge and good rewards. Since many of them already completed everything on the game and blast trough uncollected dificulty and all these new challenges without a sweat. How a bout a challenge where they have to beat down a single character, a Colossus. With around 15 milion health or more, where you can beat him up and go back with another team or the same team, and his health will remain where you left it and so on. Make it kind of a legends run and the 500 best get an 5* generic awakening gem (that has been highly requested)and tier 1 and 2 alphas catalist, those who finish in a certain time get a 5* awakening gem cristal, and for the rest beyond that time an 4* generic awakening gem and tier 1 alphas catalist. What do you think??
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Comments
+ Restarting quests with new champs = no revives needed
+ Debuff immune but still stunnable = wishful thinking, just learn how to fight stun immune
+ 5* AG for dealing 15-20 million health = way too easy, especially if you are saying everyone who can do it within X days gets a class gem.
+ No random BS nodes? LOL, as if.
20m damage is pretty dang easy for anyone. That's just 40 Winter Soldiers, which I can do in an hour with a 3/45 Hela.
Nice try, but it seems obvious to me this is not an attempt to make a challenge for the best players, but just a grind that anyone with patience can grind through to get the rewards normally reserved for the top tier players. Making it a Colossus, a champion I can defeat blindfolded, and making him immune to all "except stun" makes this an entirely trivial fight.
For a T5B, I'd farm this fight until my fingers fell off.
Add in nodes Chaos, Spite, 90% armor, Mesmerize, Caltrops, Adaptive, All or Nothing, Buffet and Masochism.
Higher level players can just keep going until they KO. The farther they go the better the rewards.
If the rewards scale well, then kabam would make a ton of money on potions and revives.
I can guarantee no one will be getting a generic 5* awakening gem unless they do some insane run with all r4/r5 5*s or something though. It could be the dangling carrot however.