**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.

Masteries and new level cap

What would you guys want

Masteries and new level cap 34 votes

80 level w/1 mastery per level
47%
NonuWilljackson16Ravenrob_33borntohulaDuke_SilverMutantWharf8BahamutJakearoundJohn757Avengers320JemanjiAvengerscap_2002Seminole86GlueNoClueSadvibez313D_Champion2B123 16 votes
100 level cap w/1 mastery per level
8%
BoicotaramEnderDraco58jay_den 3 votes
120 level cap w/1 mastery per level
5%
WORLDBREAKER90LordNeo 2 votes
Introduce mastery shards in place of xp for summoners who have capped leveling
17%
TryakshaGrafikdevSpiderCoolsOnmixKabam PorkchopBXBombaz197 6 votes
Infinite levels with a cap on masteries
20%
tuposacpBrandonmballouDOKTOROKTOPUSMaximus0215Zeronaut81ButtehrsLightingrod7 7 votes

Comments

  • BahamutBahamut Posts: 2,307 ★★★★
    80 level w/1 mastery per level
    But introduce new masteries
  • ZzyzxGuyZzyzxGuy Posts: 1,292 ★★★
    Lol level 120. Let's break the game.
  • Dezz_1Dezz_1 Posts: 118
    ZzyzxGuy wrote: »
    Lol level 120. Let's break the game.

    lol, to late kabam beat you to it
  • RajutedaRajuteda Posts: 565 ★★
    Infinite mastery points...players are at a serious disadvantage here!!
  • GlueNoClueGlueNoClue Posts: 76
    80 level w/1 mastery per level
    Let's bump it to 80 first. And don't go Level 999 like a pool game B);)
  • JemanjiJemanji Posts: 30
    80 level w/1 mastery per level
    I reckon bump the levels up to 80 but probably just have a mastery at each 70 and 80. The other level ups should be 5star shards and 6 star shards
  • BrandonmballouBrandonmballou Posts: 219
    Infinite levels with a cap on masteries
    Bump
  • StarDarts_89StarDarts_89 Posts: 419 ★★
    Where is the "Current setup is fine as is." option?
  • Mirage_TurtleMirage_Turtle Posts: 1,868 ★★★★
    I'd like to see more masteries. Depending on how many are added, either no additional or only very few mastery points should be added.

    If there are too many mastery points available, the customization aspect of the mastery system is lost. If they add too many points, a universal "best build" will eventually arise, which would be boring. Masteries should be tailored to each individual player. This means making tough choices and having to leave off a desirable mastery in favor of another that will serve you better. It keeps things interesting.
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