what happens to the additional XPs you earned? At least make it available to convert to gold or something. And what about the XP boosts?
@Reinstag, that's a very good question. Sadly, I wish there was someone who cares to or is willing to answer that question. I for one would greatly appreciate it if we were given the option to trade or convert the now useless XP boosts for either glory points or double the amount of gold if you were to sell back those same XP boosts. Either give us something worth trading in those XP boosts so that they do not stagnate in our storage or raise the Summoner level cap so that these XP boosts will no longer be completely and utterly useless.
Trade in XP boosts for or convert them to glory points. The trade in/conversion could be:
40% XP boosts = 250 Glory points
50% XP boosts = 550 Glory points
Trade in XP boosts for additional gold along with gold originally offered if sold. The trade in could be:
40% XP boosts = 1000 Gold (already offered if sold) + 1000 = 2000 Gold total after the milestone SA level 60 has been reached.
50% XP boosts = 1500 Gold (already offered if sold) + 1500 = 3000 Gold total after the milestone SA level 60 has been reached.
These are just a couple of suggestions that would be nice to see. Me personally. . . I like the idea of converting XP boosts to Glory points.
@Mandagar - yes I wish they will give us that. It is like you are stuck when you reach level 60. Reaching level 60 should be a very important milestone. Also, what happens when they do decide to increase the cap later on. We could have earned XPs already from the time we reached 60.
I dont see the point of posts like this at all to be honest. I could start 100+ threads with changes to the game that I want to see, because it makes the game easier for me to play. Unless there is a similar payback for Kabam then I can't see any reason why they would make the changes? Don't say customer care etc. That's not what we are asking for. We are asking the no1 grossing and ranking game (so many many happy customers already it seems) to make changes that benefit us and cost them income. If it was your business would you do that? Again, don't come back with "listen to the customers" because they already do that which is why this mobile game is going into its 4th year next year, plus NO business listens to the customers so much that they make every change requested and lose money on it, not one business ever
That, and the fact that we already have a reply and no changes are planned in the near or medium future. So vote away, but its pointless
Thank you for the constructive debate on Level Caps. While we do intend to raise the cap in the future, we don't have any plans to do so in the near future. We have said before that all of our content is currently tuned to the Mastery Points and stats that Players currently have, with top end content geared towards the Level 60 summoners.
We also don't currently have any plans to release any more mastery points, since we do want players to have to pick and choose carefully which Masteries they'd like to use, and to create diverse strategies for masteries.
But again, that might change in the future!
Grand Theft Auto Online has infinite user levels with no added strength, resources, login bonus. Just bragging rights and immediately evident experience and dedication to the game. (I'm level 266 so joining crews and random players in-game so I instantly get credibility and respect)
would be nice to have smth like +10 lvls reachable, even if we wouldn't get more mastery points from reaching them. t5b / t2a 6* crys - a lot of possible rewards, wich would give us some reason to grind for it, it's always joy to get a lvl up
Thank you for the constructive debate on Level Caps. While we do intend to raise the cap in the future, we don't have any plans to do so in the near future. We have said before that all of our content is currently tuned to the Mastery Points and stats that Players currently have, with top end content geared towards the Level 60 summoners.
We also don't currently have any plans to release any more mastery points, since we do want players to have to pick and choose carefully which Masteries they'd like to use, and to create diverse strategies for masteries.
But again, that might change in the future!
No one ever said you had to introduce more mastery points lol. We need more quest energy and resources. Mainly gold.
Comments
It went reasonably well but ultimately was ignored…
@Mandagar - yes I wish they will give us that. It is like you are stuck when you reach level 60. Reaching level 60 should be a very important milestone. Also, what happens when they do decide to increase the cap later on. We could have earned XPs already from the time we reached 60.
I have been level 60 since January of 2016
with all of the new game content It is past time to raise levels
That, and the fact that we already have a reply and no changes are planned in the near or medium future. So vote away, but its pointless
Grand Theft Auto Online has infinite user levels with no added strength, resources, login bonus. Just bragging rights and immediately evident experience and dedication to the game. (I'm level 266 so joining crews and random players in-game so I instantly get credibility and respect)
Shouldn't it be 99 or 200 equivalent to a 4 Star / 5 Star max signature ability?... Max Summoner Ability!
No one ever said you had to introduce more mastery points lol. We need more quest energy and resources. Mainly gold.