Potential Delay to v44.1 Launch
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
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How easy is this Months EQ
BabyMiike
Posts: 1,149 ★★★★
I haven't completed UC yet but from what I heard it all seems really ez. I normally can only complete UC eq but. I think I can explore this EQ Thanks Kabam for making it Ez. And I'm gonna be so close to my first 6* I'll be like 1000 shards away. From a 6*
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Comments
The one on the middle path, I forgot it’s name
But it deals damage to you when you land a critical hit and gives the opponent a physical Resistance buff
But even if he can't, danger sense boosts his attack and you can keep Mephistos power and aura in check by party bleeding him to death.
and it was interesting to have them not the "final" boss ... that's a good change as well.
If you have any questions regarding the use of 4*s, just ask.
I cleared last month's uncollected EQ 100% with 4*s. I think I'm doing fine. My account is 3 months old, I don't have an extensive roster.
Sometimes its seems the game developer want players to spent more units (money) whilst sometimes they want players to spent more time in game. When tougher content didn't attract more spending whilst overall play times per player drops, maybe an adjustment in content difficulty can tie in more time of player in game, and thus have higher incentive to spent (units/sigil) etc. Just guess.