Are your parries and blocks failing frequently?

Troy_Elric123Troy_Elric123 Member Posts: 542 ★★★

Are your parries and blocks failing frequently? 127 votes

Yes
66%
Vdh2008RagamugginGunnerROHINCarmel1JohnPaulBusuVceeRazorDevilbelli300AxeCopFireKDoggg2017LurkerNuclekerrcrogsLeediman39TJ82sublime2323WaynedavyThecurlerizzzzzy_dagg12PantherAP 84 votes
No
25%
CoatHang3rdanielmathLeNoirFaineantJadedTerraAlCapone2727Lvernon15DOKTOROKTOPUSPizzabeatJohnLocke117Thi101LukazizTehsigzorzWebby72X_Factor_AgentLormifPrezRio4CtuchikSecret_GamerDuck_of_Doom 32 votes
Yes, after every game update
8%
Captain_KandiceAlex13369BWladwaUltra_GalactuskepalahotakkoBugmat78RiderofHellREiiGN15Silver_SagaEbony_NawIronGladiator22 11 votes

Comments

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  • GinjabredMonstaGinjabredMonsta Member, Guardian Posts: 6,482 Guardian
    Yes
    Yes, but I play on the bus a lot so....further testing is needed
  • spigwenderspigwender Member Posts: 473 ★★★
    Yes
    it constantly says Parry but does not stun them, and yes i know some opponents can be stun immune, but i’m talking about when they are not.
  • IronGladiator22IronGladiator22 Member Posts: 1,705 ★★★★
    Yes, after every game update
    Sorry meant no
  • Vdh2008Vdh2008 Member Posts: 966 ★★★★
    Yes
    Parry/ "well timed" block timing has been quirky forever. I feel it changes often. This may be because of frame drops, or lag or whatever, but it's never been consistent.
  • LormifLormif Member Posts: 7,369 ★★★★★
    No

    it constantly says Parry but does not stun them, and yes i know some opponents can be stun immune, but i’m talking about when they are not.

    if you are fighting a champ like domino who can reduce your ability accuracy or someone like havok or yondu who you cannot parry some attacks it would happen as well.
  • EarthEliteEarthElite Member Posts: 879 ★★★
    Yes
    Yes, because I'm sh*t
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  • JadedJaded Member Posts: 5,477 ★★★★★
    No
    Lormif said:

    it constantly says Parry but does not stun them, and yes i know some opponents can be stun immune, but i’m talking about when they are not.

    if you are fighting a champ like domino who can reduce your ability accuracy or someone like havok or yondu who you cannot parry some attacks it would happen as well.
    Also if you’re fighting against another person’s mastery build. Assassin could be kicked in against someone. A lot of people forget about this one for some reason.
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  • Thi101Thi101 Member Posts: 807 ★★★
    No
    Am I the only one not having this Parry issue?
    I really didn’t notice any change whatsoever
  • TehsigzorzTehsigzorz Member Posts: 1,233 ★★★★
    No
    Not frequently but there are def some moments where I am sure I parried but the game lost an input frame, those are far between each other tho but are usually after big updates.
  • PantherAPPantherAP Member Posts: 57
    Yes
    Yes, I've noticed that Parries trigger but do not stun more often than ever before. It seems like it happens 1 out of every 10 times and is extremely annoying. I don't think masteries or ability reductions has anything to do with it since I'm mostly playing the Event Quest AI and it happens against any random champ.
  • EtjamaEtjama Member Posts: 7,981 ★★★★★
    Yes
    Yes, and I've never had this problem until this update. It's not very good for me since my play style is pretty reliant on parties.
  • LordBaldyBaldLordBaldyBald Member Posts: 265
    Yes
    Nothing in this game has consistent timing tbh. Fight magneto 5 times in a row. His sp2 sometimes fires before his animation, with a half second delay, one time i even dodged back 4 times before it hit me because it was delayed for so long and when it happened, it was faster than poor Quicksilver who’ll never be added to the game.
  • ThecurlerThecurler Member Posts: 878 ★★★★
    Yes
    Occasionally I get a perfectly timed parry that doesn’t register.

    I think the biggest problem I’m encountering is related to combat lag and non/ late registered inputs... go for parry, doesn’t register, get smacked in the face.
  • LormifLormif Member Posts: 7,369 ★★★★★
    No
    Thecurler said:

    Occasionally I get a perfectly timed parry that doesn’t register.

    I think the biggest problem I’m encountering is related to combat lag and non/ late registered inputs... go for parry, doesn’t register, get smacked in the face.

    Who are you fighting?
  • EtjamaEtjama Member Posts: 7,981 ★★★★★
    Yes
    Lormif said:

    Thecurler said:

    Occasionally I get a perfectly timed parry that doesn’t register.

    I think the biggest problem I’m encountering is related to combat lag and non/ late registered inputs... go for parry, doesn’t register, get smacked in the face.

    Who are you fighting?
    Don't know about him, but I'm experiencing the same thing a lot lately. No AAR, no nodes. No masteries. Just normal EQ against champs like Iron Man, Black panther, Morningstar, etc.
  • ThecurlerThecurler Member Posts: 878 ★★★★
    Yes
    Lormif said:

    Thecurler said:

    Occasionally I get a perfectly timed parry that doesn’t register.

    I think the biggest problem I’m encountering is related to combat lag and non/ late registered inputs... go for parry, doesn’t register, get smacked in the face.

    Who are you fighting?
    Believe me when I say I’m far enough into the game to know when I’m fighting a champ or node where parry might not or won’t trigger.
  • Troy_Elric123Troy_Elric123 Member Posts: 542 ★★★
    Yes
    Thecurler said:

    Occasionally I get a perfectly timed parry that doesn’t register.

    I think the biggest problem I’m encountering is related to combat lag and non/ late registered inputs... go for parry, doesn’t register, get smacked in the face.

    there is no visible lag . however parry continues to be unregistered and it registers as a late block as you ve said and get smacked in the face. even initial parry. And it has become hard to land first punch instead of first parry as well. The timing is very off
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