To elaborate. Dungeons primary purpose was to allow greater access to 5*s for newer folks to catch up. 6*s are still rare for the general populace outside of masters in AW, and even then outside the whales.
6 stars are still fairly new (meaning most people do not have a good number of them.) I doubt they're going to let people target specific ones any time soon.
To elaborate. Dungeons primary purpose was to allow greater access to 5*s for newer folks to catch up. 6*s are still rare for the general populace outside of masters in AW, and even then outside the whales.
Um they arent rare since ppl who have cavalier can pull several 6* from crystals now lol
To elaborate. Dungeons primary purpose was to allow greater access to 5*s for newer folks to catch up. 6*s are still rare for the general populace outside of masters in AW, and even then outside the whales.
Um they arent rare since ppl who have cavalier can pull several 6* from crystals now lol
At a 1% rate, which by all accounts is still rare.
To elaborate. Dungeons primary purpose was to allow greater access to 5*s for newer folks to catch up. 6*s are still rare for the general populace outside of masters in AW, and even then outside the whales.
Um they arent rare since ppl who have cavalier can pull several 6* from crystals now lol
At a 1% rate, which by all accounts is still rare.
To elaborate. Dungeons primary purpose was to allow greater access to 5*s for newer folks to catch up. 6*s are still rare for the general populace outside of masters in AW, and even then outside the whales.
Um they arent rare since ppl who have cavalier can pull several 6* from crystals now lol
I pop about 30-40k units worth of Cavalier crystals. I have yet to get a 6*.
People shouldnt be allowed to get 6* jist by waiting for dungeon shards to accumulate either. People need to earn em.
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not sure this makes sense. This is exactly how you get 6*'s today... you accumulate 6* shards...
except dungeon shards are effectually free 5*s, it is not exactly the same as with 6*s currenlty where you have to fight the hardest content in the game to get them typically.
To elaborate. Dungeons primary purpose was to allow greater access to 5*s for newer folks to catch up. 6*s are still rare for the general populace outside of masters in AW, and even then outside the whales.
Um they arent rare since ppl who have cavalier can pull several 6* from crystals now lol
I pop about 30-40k units worth of Cavalier crystals. I have yet to get a 6*.
I'm sorry bud. I know allies who get 6* weekly. I seen a guy open 5 and get Cull 6* then 5 more and get Cull 6* again to awaken. Eveyone has different luck.
Although I highly doubt they'd add 6* crystals into the game for Dungeon availability, I do think they should make 6*s a bit more available. Getting one every 2-3 months really takes the wind out of your sails when it's a magneto or a loki.
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