Yes I have always felt that after the november update In the arenas especially, the opponent doesn't do anything at the start of the matchup, & when I try to do something like hitting into its block with a medium dash, i myself get parried 😂 The AI is more passive & aggressive at the same time which is a bit of a pain in the ass As soon as I lift my thumb(to release block) & immediately tap my right thumb(to start a light attack), I get parried & comboed into oblivion
It’s 100% been changed again recently, not even mad as it hasn’t really cost me anything but would love some official confirmation as the silence from dev team just makes it seem shady. AI in map 6 has been toned down, pretty obvious from the start of the fight this is the case. Noticed it in epic in the side event also, AI just seems super hesitant now lol
Thanks for the responses, although I have noticed the AI not throwing specials in certain fights, I was referring to what @Amazing_Demon05 had said, when I said the AI was “being more passive”
Being a medium attack distance away from the enemy, rather than them dashing in towards me like, they just stand there and walk towards me closing the gap. I have to either gamble playing offensively or repeatedly dash back until they dash towards me.
It wasn’t always like this and it just throws off my playstyle.
First 2 days in AQ Map5x5, I couldn't bait any special of GP. This 3rd day I had to be very concentrated...... My Rogue almost died again lol.... Good thing is she regens.
@NCB_pt exactly sir.. I was using ghost.. And the defender with 17k PI is not even dashing in at me.. It just soo frustrating taking a lot of damage just because of the passive AI with such high PI in AQ
100% AI is more passive especially in arena but in all forms of game. They wait around doing nothing until you finally leave an opening then they counter in. They also seem to be recognizing your patterns more too and will shell up when you have a routine going.
Last thing I’ve noticed is before we had the sp3 while hitting into a block bug... this has now evolved into them escaping out while I’m hitting into a block. Have had it happened twice in this round of war while fighting Thing bosses trying to push him over a bar of power
I moved from a 6x5 ally to a 5x5 ally with no AW because the bugs/AI have been too much this year. I had to quit using Ghost in Map 5 for the same reason Phantom mentioned. It became too frustrating. Unfortunately it's still frustrating with any champ I use. In some ways, Map 5 is more difficult than Map 6 because the AI's style in Map 5 is acting like the AI in Kang fights in arena; which by the way makes arena a total chore also.
The AI's behavior and months of lingering bugs are sucking the fun out of the game for me personally. It's getting worse every month. It's not harder, just more tedious and ultimately frustrating. Kabam, if you have testers playing the game every day, I'm sure one of them must be noticing this . Maybe you could poll them and see what they report? Thanks.
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These same posts have quite literally been happening for the last four years.
I have always felt that after the november update
In the arenas especially, the opponent doesn't do anything at the start of the matchup, & when I try to do something like hitting into its block with a medium dash, i myself get parried 😂
The AI is more passive & aggressive at the same time which is a bit of a pain in the ass
As soon as I lift my thumb(to release block) & immediately tap my right thumb(to start a light attack), I get parried & comboed into oblivion
AI in map 6 has been toned down, pretty obvious from the start of the fight this is the case. Noticed it in epic in the side event also, AI just seems super hesitant now lol
Being a medium attack distance away from the enemy, rather than them dashing in towards me like, they just stand there and walk towards me closing the gap. I have to either gamble playing offensively or repeatedly dash back until they dash towards me.
It wasn’t always like this and it just throws off my playstyle.
This 3rd day I had to be very concentrated...... My Rogue almost died again lol.... Good thing is she regens.
Also noticed it on the resistor path on the doom UC EQ (far left, HtD path). Really passive AI.
Last thing I’ve noticed is before we had the sp3 while hitting into a block bug... this has now evolved into them escaping out while I’m hitting into a block. Have had it happened twice in this round of war while fighting Thing bosses trying to push him over a bar of power
The AI's behavior and months of lingering bugs are sucking the fun out of the game for me personally. It's getting worse every month. It's not harder, just more tedious and ultimately frustrating. Kabam, if you have testers playing the game every day, I'm sure one of them must be noticing this . Maybe you could poll them and see what they report? Thanks.
No changes have been made to the AI. This is something that comes up a lot, but is not something we do very often, if ever.