**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Bishop's Champion Design is horrible
UnleashingChaos
Posts: 244 ★★
The thing about bishop is that he is meant to be a hard hitting champion with his special attacks. The main issue is that you may get punished for being too greedy. The degen you recieve when you have 40+ prowess charges is absolutely horrendous and needs to be toned down. His regen cant even keep up with all the degen he can recieve. This doesn't even require a champion balance or rework of any kind... just reduce the damage he takes from it! Champions shouldn't be able to kill themselves especially that quickly.
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Comments
https://youtu.be/UdxwXSxiIUU
https://youtu.be/CuxZ0CmDDbE
They're not having trouble understanding the trade off if you're using specials to get big damage, they're pointing out the amount it's ramped up isn't proportional. I would say debate them on that rather than deflecting to another topic altogether. With suicides, you spend units and gold and cores, take damage and recoil but get HUGE benefits that make it worth running them. If they designed a champion to act like this on his own, it should balance out the same. That's their point.
ITS NOT HARD TO UNDERSTAND
I do like his features tho
You get a bonus for fighting skill champs, but taking away his abilities completely against Tech champs seems too severe. At least allow him to gain 1 prowess on parries when fighting tech champs. That would reduce his effectiveness against Tech champs but still leave him with something.
If they removed his degen, made his sp1 energy damage stronger and made his ability to purify bleeds to expand to all damaging debuffs then I could see him being not only amazing but also an extremely fun champion!
In any case, the OP's original argument was that "you may get punished for being too greedy." To me, that's an example of a good design element, not a bad one. Counterbalancing the fact that the degen is pretty high is the fact that you don't have to take any of it, ever. If it was low and completely avoidable it would be a penalty in name only, and everyone would just push Bishop to max charges all the time and take the risk. That would make the entire mechanism somewhat pointless.
Most of the posts I see defending Bishop, his design, or trying to showcase his damage potential is having to push his charges higher or "to the limit" as you state.. "You do not need to take any damage with Bishop ever" - but no player is going to rank a champ like this, or put resources into him over another champion, because they won't be able to use him to maximize his damage potential. You're predictably defending his design while admitting you won't be able to use him like people have described to do an ability other champions already have in spades, and don't take huge damage from to get them useful in the current game meta. That by definition is bad design.
"You may get punished for being too greedy" would be a good design if it compared to other champions abilities, or suicide builds, or Bishop's overall character design in the first place. He barely has utility, his damage isn't great if you don't want to push his charges, all of his attributes don't balance out so someone wanting to use him to his max potential is therefore forced to push him to the limit and take unavoidable damage as a result. What you ignored in the OP comment was that they wanted some balance to this because it's not scaled well. Suicide builds are. You get increased benefits for EQUAL detriment to your champion, and even then it's easier for some champs to handle that build. "You don't have to take any of the degen ever" is false, because he doesn't do enough without doing this mechanic and you're basically admitting the degen is inflated to make people not want to use it. It's like a textbook description of a bad champion mechanic. Sorry, we're gonna have to disagree on this one dude. No one with a healthy roster or even up and coming is gonna pull a six star Bishop and be excited they can't use him at his max potential, and it's not "greedy" to want some decent damage from an otherwise meh champion.