**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
I can empathize and agree with OP about the gap in difficulty between heroic and master, which has nothing to do with whether I can complete it or not. And TBH, for me to say that Master lvl is easy and not difficult at all would be my ego getting out of its cage so to speak. I'm able to run Heroic all the way through to 100% with my usual lineup using the autofight AI and never have to use a pot, but in Master lvl, I'd be wasting energy and wanting myself to use pots and revives if I ever considered doing that, which I believe supports the theory of " huge gap". Even playing myself, I have yet to finish a path in the latter chapters without having to use more than a handful of pots and in most instances revives as well. And as for the "stupid amount of potions" I can't say I disagree. Lets take for example lvl 1 potions. An avg. Hp for a rank 4/40 four* can be about 11k. Lvl 1 pots give us like what 375hp/per(from free crystals we can get max 6 per day if we dont sleep)? So if our champ is at 25%hp left, it would take approx. 22 lvl 1 pots to get back most of the lost hp. Making it roughly 4 to 5 days worth of free crystal opening rewards for 1 champ out of 5 for 1 run. Anyone else consider that to be a fair and acceptable amount(and inv. Max is 25 with stash unlimited yes but having an expiration time)?
I've been playing this game almost daily(safe avg. of 3 to 4hrs/per) going on 3yrs now. Been with alliances a majority of the time that never ran anything less than AQ map4 and AW consecutively, spent money buying resources($150-200 is not that much I suppose). I currently have about fifty 4* champs with less than 1/2 of them duped, and just late this year gathered enough CATS(T4CC) to take 2 of them to rank 5. I have six 5*'s all unduped and none over rank 2. I obviously must be doing something wrong LOL. @King_Cobra735, congrats on your advancement in 1 1/2yrs. What's your secret to having been able to collect so many so much faster than I have?
Just because you make it your life to be an expert in game. Most of us don't. This game is for everyone,not just you no life people who have nothing better to do than play the game.
Again, if someone can completely demolish champs without being hurt, who are a 4*-5* maxed and you have a 3*. That's signs of no life. Just because most of you life to play video games doesn't mean other have to suffer because they're not loners who sit in home practicing and watching videos. Haha that's a joke. Haha
Who am I actually competing against?
The answer is no one but myself, so I try to do better on this months Master quest than the last one, by next month maybe I'll have a champ that makes it a bit easier or get better with the ones I've already got. If not, I'll have a good amount of free pots to try and get me through.
It's also helpful to really think hard about what you are asking in your OP, plenty of decent people will give you good advice with a well worded request but a bunch more are just waiting to sink the boots in if you come off as a jerk with a whinge.
LoL so true. I still remember getting happy on hitting the infinite streak on 3-star arena for the first time!!
This guy finds it difficult because kabam took away his mods, he admitted to using mods so of course he will get ripped into and laughed at for being unable to beat easy content now.
I don't mean to effend anyone, but events like this are a test of your skills and show you where you are in the game at the moment. This also gives you a chance to improve next month by using less pots.
Also, a big problem with complaining about difficulty is that alot of people are requesting a harder mode. I fully expect a Grandmaster mode to be added by the end of the year as 1 of the ways to make higher resources more available. If this does happen, then will people also complain about the difficulty of this new mode.
I hope the new mode is very hard and forces most of us to need to use pots again to give us a way to improve our own skills.
I am sorry why would u assume him to be a cheater. I feel its not right to accuse someone without any evidence. So @Mr_Platypus please give any evidence to his crimes and then call him a cheater!!
I totally agree with the point of improving our rosters and skills in order to progress at a decent pace and to be able to improve our performance in upcoming events. It's either that(which is what makes it entertaining for me) or spend an amount of money my uneducated/inexperienced guess would place in the $1000+ neighborhood, to buy champs and everything else needed to breeze through the content(not entertaining for me). But maybe I'm incorrectly interpreting the main subject of the OPs post. I understood it to be more about the noticeable gap in difficulty between the levels and how many potions are needed in order for a player to revive a champs lost hp from a fight and lastly, how unbalanced it is between time/resources invested and rewards acquired. And to those points I personally agree to. To each their own course, and I dont find fault in anyone who is less skilled at the game and voice their dissatisfaction nor find it absurd as some do, that players invest a fairly large sum of money in order to obtain their goals. With that said, my following statement and question is in no way implied to be a negative or cynical one. I've completed 100% all of the "original" story quest, completed 5.1(not 100%) and currently trying my best at Act 5.2(stuck at 5.2.4 lines in sand). Have made numerous arena runs and have posted a max. Of 5.5 mil a couple times and 100% most Event quests. So I can confidently say that along with free crystal pots, we do not get anywhere near the amount of them that is worth much if we get in a tough spot and need to replenish a champs hp even more so if its for more than 1 champ. Also, the amount of units we can farm from milestones is pretty limited and what I would consider below what is necessary as compared to the cost of buying lvl 4 or 5 pots(I use most on energy and alliance gifts). Your last statement made me very curious, and would truly like to know if there is a champ roster and or skill level obtainable where pots and revives no longer are needed? I'm not as bad as some and definitely not as good as others, and would like to know if its even realistic for me to get where you and others like you seem to be. Thanks for your input!
I agree that pots are not very good value, personally I think they should heal a percentage like the revives do but that's a different discussion.
Regarding champ roster and skill level for not needing potions, I save them up for difficult content.
I have about 10 5/50s and 3 3/45s (I need 3000 mystic shards and then I'm ranking up my 1st 4/55 - magik). So as you can see that's not great compared to alot of people (I do have loads of cats though just haven't used them yet)
I 100% Master every month without using pots, I used a few to 100% 5.1 and used quite a few to finish 1st run off 5.2 I've finished road but haven't attempted LOL yet. I save all the potions I can get for the difficult content so that I don't need to spend units, I'm a f2p player (I may have spent £20 in 2 years of playing) so don't like having to rely on units.
However, with a bit of a grind you can earn close to 5000 units a month so even as a f2p player it wouldn't take me long to prepare for content like LOL, I'm more waiting for certain champions before I have that on so I'm the mean time I hoping for a higher level monthly quest to challenge myself and hopefully earn more resources to make LOL easier.
I have only completed one quest in Master and it took a ****-ton of resources for me to do it (wouldn't even think about trying to 100% it). Ultimately I think it was probably not worth the cost. But guess what? I'm doing a hell of a lot better than I did a few months ago. Things that were impossible for me at one time are actually kind of easy now. I completely gave up on Act 4 a while back, but then I improved my roster, and yes, got better at the damn game and I'm now getting kinda close to finishing it (around 80% now). I know I'm getting better and my roster is getting more powerful and things are getting easier and easier all the time. There are still a lot of things I completely suck at, like baiting specials. But I am trying to get better, not just whining about how hard it is.
As others have said, QUIT PLAYING TWO ACCOUNTS! Devote all your time and resources to one account. I've been playing about as long as you have and I have a lot more stuff than you. And I don't spend ANY money on the game anymore and I've never even been in an alliance so I don't get any of those rewards.
If you wanna quit, OK go ahead and quit. Otherwise, stop using one of your accounts and get better at the game. Build up one roster rather than diluting two. Either way, stop crying.
He never said he used a mod, he made a comment that was "removed by a mod" in the thread to clarify.
I agree with getting in a good alliance. The boss killers in the one I joined have definitely challenged me to improve in gameplay and get good at things I avoided earlier on like parry, evade/dexterity, etc. This made me WAY better with my current champs so I didn't have to wait for better ones. They also made me more sensitive to champ abilities and counter abilities to use to my advantage.
I also complete Master event with no 5* only 4* although I admit that what 4*'s you have exactly can make a BIG difference as well as luck on T4class cat. I don't care what anyone says. There's always "those champs" that pretty much everyone wants.
It is either lots of time OR lots of money or both. That is how you get the best stuff. Doing a little of either or both makes for very slow progress indeed.
The commenters who claim to be "never spenders" are either fibbing a little or play for insane amounts of time to get any decent progress in short time.
I have found that spending a little and playing a little at the same nets slow results. Once you have some ranked up 4*s you should be able to complete master and quite a bit of other content which opens it up quite a bit for faster progress. Then of course 6*s are introduced.....
I for one, know I could be better at it. There are times I've been the A*hole in the chat. There many times I disagreed and all out argued with certain forum posters. But for some reason this post struck a cord for me. I remember sitting with my neighbor who got me into this game and watching and learning how to get a streak or how to use masteries. I've been this gentleman and been super pissed on Mordo in Master after they fixed the BW bug or that damn Iceman a few masters back.
I guess with all the stuff going on in the real world currently, I'm looking at this as an escape in some sorts and think if we could all pitch in and help someone a long the better the community will become. But bashers will be bashers, I'll do what I can but hope that those here to just bash find something better and more fulfilling in life.
It is called Psychological Engineering in video games. Yes these are hired positions.
The job of the video game devs is not just gameplay but psychological motivations. To get most people close enough to the content to want it but far enough away from it to consider spending money on resources. It is a great business idea for making money and capitalizes on peoples willingness to spend impetuously. Marketing does this ALL THE TIME.
Don't be so deceived. Psychoanalysis IS built into MMO in a major way. The OP discovered it as have 1000's of others. Nothing to be afraid of though. Just DECIDE what you are willing to put into it ahead of time as well as what you are willing to go without or wait for. The key is setting your expectations.
If you get all the way to the boss but then KO your remaining champs and you don't have enough to revive what will you do? Start over and try for a better run? It will cost you time/energy. If you can wait. Wait and redo.
Buy potions and revives? It will cost you units which cost you time. Don't have the time then it costs $$. I personally do a little of both since I do not have a lot of either. Plus I'm willing to wait.
I am sorry for chiping this in but honestly doin act 3 with only 3 stars is easy
Compared to doin masters with a limited roster of 4 and 3 stars. Moreover the difficulty of this masters quest is definately on the harder side due inclusion of Vulture and no-power GG!
Master your champs, so you can beat master. Besides that, redundant.
For those who say Master is "Too hard" maybe you haven't progressed enough?
So it does, I've been reading it as "removed my mod" the whole time lol
It hardly does. Help people at work and you'll find yourself used and abused while the slackers get paid a ton for doing nothing but play MCOC at their desk. You might as well run an office charity event.
At work, our local charity guy quit last year while Mr. Handout whines all day, waiting to retire in December (he claims he is being "forced" out). He won't even be 60. I guess he can work as a WalMart greeter when he retires.
But this thread is funny in some ways.
Imagine the world being like MCOC.
Racing is a competitive event for "everyone". Anyone can join up and participate. Yet, every time I race against Usain Bolt (or insert any other fast runner like the fastest runner in 5th grade), I keep losing. The best advice the community can give me is that I need to run faster.
Thanks for the tip! Never figured that out until now! I need to run faster!
The reality is that there is no tip unless talking "Captain Obvious" is helpful.
MCOC, races, and other events are indeed for everyone. Winning (to be specific, the rewards from winning), however, is not. There is only 1 winner in a race for instance. But at least with MCOC, you can spend money to get past the finish line if you can't run fast enough.
This thread is just another example of people wanting handouts being disguised as being "too hard".