**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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If they make things easier for other ppl thats one thing if they dont compensate ppl for it. Having the rewards earlier can be a hugh advantage. If you look at R3s for prestige in AQ or raw power in AW having them earlier still makes sense.
If they buff rewards after the content is doable everyone should 100% get them.
Bc otherwise ppl might have a long term adavantage over those who finisher earlier.
Just think about if they add 1 T5CC selector to 100% AoL rewards.
I have done the sinister chap in 6.2 100%.
I dont need compensations for that.
What are you talking about man? These fights are bad for the game and need to change no matter if they compensate for the changes (which they should) or not.
If they don't compensate it right than I don't really need it. I would just look at it as a win for the playerbase.
Again for your second para, as I said it was never told that act6 will be torned down in this way. I would have not done it if that had been the case.
Coming to your third para, I respect your thinking and u are totally okay to do harder content even if u know that it is going to be torned down and u even don't need to claim any compensation if they ever send it. But I am a different person than u and I am asking compensation for myself and those who think they had spent a lot of revives in completing that unfair content.
I just think its diffrent if they fix something like CMM in AoL bc it was bugged or if they turn down some hard content to make more ppl play it bc they understand that they went a bit too hard. If you had the right champs and perfect skill The Champion and Sinister arent that big of a problem.
I for example had the perfect counter vs Sinister with CMM so I explored that chap with minimal item use.
I can understand why you want to be compensated for it tho.
If you buff rewards for 100% AoL and dont give it to the guys who did it would be crazy. That would break the game bc everyone would be "scared" to do content when its released or even within a few months. If you do that you will have a dead game very fast.
In short between my two posts both have already occurred in the game. Nerfing a fight has awarded nothing to those that have done it unless a bug. Change of rewards were always given out. In fact that was bugged and some got it twice.
Agree or not I don't see them changing their already established precedent.
1. Make it easier for new summoners
2. Stop making these stupid fights in the first place
There are lots of parts in Act 6 that are trash and need to be altered (looking at YOU acid wash Mysterio). People are tired of the old kabam design of "let's make it so only 2 chanps are viable, that'll be fun". It's going to kill this game eventually.
I got him a couple of days ago, guess I'll wait for the nerf to explore lol
Ex your crit should do 1000 hp but node caused it reduced to 100. Sinister would heal 70% of the 1000, 700. So if you ever crit without the fury you basically just let him heal up the damage you already did.
Truth is these fights and the game need to be altered based off the feedback we have been giving. While I know it’s natural to think “what about me” “It was harder when I did it” we as a community need to also understand that in order to fix the game some stuff may not be able to be “fair”.
This doesn’t mean that compensation shouldn’t be considered but far to often I feel like we are stuck in the they need to fix this but if they do it’s not “fair”. Also that it has to be “fair” for everyone. Realistically this is not possible because do to little you attacked for shorting people and do to much to you are attacked because you gave away a lot and those that didn’t get are upset.
This result is nothing getting fixed in order to be “fair” or really most likely why the ninja fixes occur. We are so ready with the pitchforks that it’s impossible to actually land on just right with these types of fundamental changes to the game. Maybe just maybe the world isn’t and can’t be fair.
Also I really want to see that roadmap. I care less about returns from changed fights that I have completed and more that this game is more enjoyable to play going forward for a long time and future rewards and growth are better calibrated to be meaningful to the player.