That’s the lowest concern, this roadmap is for big things, and the future of a huge amount of players is relying on this (me included) what I want to see is:
New story content (basically certain as is) Cavalier eq (basically announced) A full aw rework, map and the way seasons work Something to make aq more dynamic rather than the same fights Incursions reward buff and refresh Either a new arena or something to make 5* ft more reasonable to get Act 6 reduction (with compensation)
If I’m being honest that’s close to the minimum I’m looking for
Forgot to add an increase in 5* sig availability but I’d say that’s a very important thing that needs changing, and also some sort of change to crystals, wether that be more access to limited pool crystals or nexus crystals or removing poor champions, and also add all the god tiers that have been left from the 6* pool
wider availability of nexus crystals, revamp of act6, overhaul of AW and arena, remove solo crystals and update solo events, rework rewards of 3 day events and SA, etc..... basically remove a lot of the useless stuff and BS
That’s the lowest concern, this roadmap is for big things, and the future of a huge amount of players is relying on this (me included) what I want to see is:
New story content (basically certain as is) Cavalier eq (basically announced) A full aw rework, map and the way seasons work Something to make aq more dynamic rather than the same fights Incursions reward buff and refresh Either a new arena or something to make 5* ft more reasonable to get Act 6 reduction (with compensation)
If I’m being honest that’s close to the minimum I’m looking for
Forgot to add an increase in 5* sig availability but I’d say that’s a very important thing that needs changing
Oh ya Incursions is another big one. Update the rewards and for gods sake start swapping out the buffs monthly so it doesn't get stale.
That’s the lowest concern, this roadmap is for big things, and the future of a huge amount of players is relying on this (me included) what I want to see is:
New story content (basically certain as is) Cavalier eq (basically announced) A full aw rework, map and the way seasons work Something to make aq more dynamic rather than the same fights Incursions reward buff and refresh Either a new arena or something to make 5* ft more reasonable to get Act 6 reduction (with compensation)
If I’m being honest that’s close to the minimum I’m looking for
Forgot to add an increase in 5* sig availability but I’d say that’s a very important thing that needs changing
Oh ya Incursions is another big one. Update the rewards and for gods sake start swapping out the buffs monthly so it doesn't get stale.
Yeah, with all the same buffs and same best options coupled with poor rewards they’re starting to just feel like dungeons where you hit harder
That’s the lowest concern, this roadmap is for big things, and the future of a huge amount of players is relying on this (me included) what I want to see is:
New story content (basically certain as is) Cavalier eq (basically announced) A full aw rework, map and the way seasons work Something to make aq more dynamic rather than the same fights Incursions reward buff and refresh Either a new arena or something to make 5* ft more reasonable to get Act 6 reduction (with compensation)
If I’m being honest that’s close to the minimum I’m looking for
im not an endgame player by any stretch, so none of this affects me.
I think the 3,000+ comments in the feedback thread shows what people are wanting. Hopefully it comes by the end of next week as we've been told and it doesn't disappoint, we're at a point where token gestures or lip service won't work. I really hope that it fixes enough things to make the game more fun than frustrating again.
That’s the lowest concern, this roadmap is for big things, and the future of a huge amount of players is relying on this (me included) what I want to see is:
New story content (basically certain as is) Cavalier eq (basically announced) A full aw rework, map and the way seasons work Something to make aq more dynamic rather than the same fights Incursions reward buff and refresh Either a new arena or something to make 5* ft more reasonable to get Act 6 reduction (with compensation)
If I’m being honest that’s close to the minimum I’m looking for
im not an endgame player by any stretch, so none of this affects me.
You expecting more V5 details as well?
Not really, variant 5 is a relatively minor thing to be honest, it will just make August a bit more interesting
1. New arena aiming at 6* shards. 2. New arena aiming to t2A & t5c. 3. Cavalier difficulty aiming at high end players (t5cc class catalysts crystals) 4. After every difficult content rewards no more rng based (selector for t5 class catalysts - only nexus 6* crystals). 5. Bigger drop rates to cavalier crystals & removing the 3*. 6. Big revamp at AW - stop those defence tactis - buff the rewards for 30 days effort. 7. Aq rewards for top 90 alliances.
I think the 3,000+ comments in the feedback thread shows what people are wanting. Hopefully it comes by the end of next week as we've been told and it doesn't disappoint, we're at a point where token gestures or lip service won't work. I really hope that it fixes enough things to make the game more fun than frustrating again.
Yeah. A lot of people it seems are leaving, and everyone wants Kabam to fix a lot of things, so this could either really help them or really hurt them.
That’s the lowest concern, this roadmap is for big things, and the future of a huge amount of players is relying on this (me included) what I want to see is:
New story content (basically certain as is) Cavalier eq (basically announced) A full aw rework, map and the way seasons work Something to make aq more dynamic rather than the same fights Incursions reward buff and refresh Either a new arena or something to make 5* ft more reasonable to get Act 6 reduction (with compensation)
If I’m being honest that’s close to the minimum I’m looking for
Forgot to add an increase in 5* sig availability but I’d say that’s a very important thing that needs changing
Oh ya Incursions is another big one. Update the rewards and for gods sake start swapping out the buffs monthly so it doesn't get stale.
Yeah, with all the same buffs and same best options coupled with poor rewards they’re starting to just feel like dungeons where you hit harder
I'm honestly amazed that they haven't started swapping the buffs already, its such an obvious and easy way to keep things fresh. Me and my incursions friend discussed it like 2-3 weeks after incursions came out.
1. New arena aiming at 6* shards. 2. New arena aiming to t2A & t5c. 3. Cavalier difficulty aiming at high end players (t5cc class catalysts crystals) 4. After every difficult content rewards no more rng based (selector for t5 class catalysts - only nexus 6* crystals). 5. Bigger drop rates to cavalier crystals & removing the 3*. 6. Big revamp at AW - stop those defence tactis - buff the rewards for 30 days effort. 7. Aq rewards for top 90 alliances.
I agree with them all apart from cavs, if they’re buffed all it does is give whales even more of an advantage as they do now and f2p and low spenders fall back even further
In addition to what @Lvernon15 said, I really want to see an increase the Act 6 exploration rewards. It really pissed me off to complete it 100% and get my second mutant t5cc and a cosmic awakening gem, both of which are largely useless to me. I would have preferred there to be a generic awakening gem and 2-3 t5cc or 1 t5cc selector. Right now, the t5cc mutant does nothing for my account--though I do love my r3 Psylocke and my soon to be r3 Havok, and the cosmic awakening gem is basically a booby prize since there are only three cosmic champs worthy of being awakened--Corvus, Sparkles, and Surfer. Of those three, I already have Sparkles as a sig100 5/65, so even if I pull her, I have no way to take her up to r3 where she would be better than my 5/65; my Corvus is already awakened, and I don't care about Prestige and even if I did, I don't have enough 6 star sig stones to make Surfer a good choice, also I don't have him.
For me here is what am hoping for. in no particular order
1) Act 6 rework (compensation / better rewards / gate removal etc..) 2) A tiered Solo Events 3) Cav EQ (confirmed) 4) Able to sell T4CC 5) Removal of 3* from Cav crystal 6) Arena revamp - gold beyond 3rd milestones / more milestones 7) Help All 8) Tiered based champion selector crystals 9) Replace duel with Danger room - choose any champ to fight with, select rank / level / sigs / boosts for the champ. Pick any champs to fight again select rank / level / sigs / node combinations 10) More ISO / Gold for 5 star and 6 star dupes 11) Better Summoner Sigil store.options - T5B,6stsar shards etc.. 12) AW reward buffs 13) Higher availabilty for 5star sigstones 14) Tiered lesser/ greater solo crystals 15) maybe introduction of cavalier arena crystals 16) Tiered beyond Level60
For me here is what am hoping for. in no particular order
1) Act 6 rework (compensation / better rewards / gate removal etc..) 2) A tiered Solo Events 3) Cav EQ (confirmed) 4) Able to sell T4CC 5) Removal of 3* from Cav crystal 6) Arena revamp - gold beyond 3rd milestones / more milestones 7) Help All 8) Tiered based champion selector crystals 9) Replace duel with Danger room - choose any champ to fight with, select rank / level / sigs / boosts for the champ. Pick any champs to fight again select rank / level / sigs / node combinations 10) More ISO / Gold for 5 star and 6 star dupes 11) Better Summoner Sigil store.options - T5B,6stsar shards etc.. 12) AW reward buffs 13) Higher availabilty for 5star sigstones 14) Tiered lesser/ greater solo crystals 15) maybe introduction of cavalier arena crystals 16) Tiered beyond Level60
number 5 won’t happen the last time they tried number 7 the game broke (then again it breaks with every new update so)
1) Proves the team read and took to heart the legitimate concerns articulated in the current “Generic Game Feedback” thread (or whatever it was renamed) 2) Provides evidence the team went back to earlier threads to see where/how things started derailing 3) Digests and incorporates the Act 7 Beta comments 4) Takes a clear pro-player and pro-quality of life stance
I want them to make the game fun again. How they get there I don’t care. Make it fun. Be creative. Make interesting content. Make weekly content like war and aq fun not a chore. Reduce 5* to 5k shards and make 6* shards more available. Buff a champ a month cause there are too many useless champs in game. Fun, add fun back in, make people enjoy the game again. That’s all
1. New arena aiming at 6* shards. 2. New arena aiming to t2A & t5c. 3. Cavalier difficulty aiming at high end players (t5cc class catalysts crystals) 4. After every difficult content rewards no more rng based (selector for t5 class catalysts - only nexus 6* crystals). 5. Bigger drop rates to cavalier crystals & removing the 3*. 6. Big revamp at AW - stop those defence tactis - buff the rewards for 30 days effort. 7. Aq rewards for top 90 alliances.
I agree with them all apart from cavs, if they’re buffed all it does is give whales even more of an advantage as they do now and f2p and low spenders fall back even further
What do you mean when you say whales have an advantage? It's not a race with limited numbers of 5 and 6 star champs that we're all splitting. Who cares how many 6 stars some whale has? That doesn't have anything to do with ftp or low spenders and their progress.
It needs to be more relevant. Unfortunately, a lot of the content and rewards (Daily Proving Grounds, Solo shards, etc) are frozen in time.
Resources need to become more available as the meta advances towards 6*s. We still get x1,163 gold and x24 ISO for duping 4, 5 and 6 stars. This makes no sense. Cost of energy could be reduced to 1 wherever you go.
Practice arenas with certain nodes could help too, so that we could polish our game. Though I can see why this won't get introduced.
Champion reworks are key, I'd also love to see a Guardians of the Galaxy or OG Avengers synergy that benefit the champions the same way the FF4 benefit each other.
But these are nice-to-haves. The immediate areas that need to be addressed were highlighted in the comments above.
1. buff Abyss rewards. 2. Remove 3* versions from cavalier crystals. 3. Buff Arena milestones with units and other resources. 4. No need for hard nodes we are playing to get enjoy together no to get punish. 5. Buff AW rewards and remove flow or do something makes the war fair and fun. 6. Buff AQ rewards and expand T5cc shards. 7. Put 10x 6* Sig At least , 1x 6* crystal , 2x 5* and 2% or 4% of t5cc crystals in cavalier difficulty it’s deserve those rewards. 8. No ridiculous nodes in Act 7 and make it so fun. 9. Make The Grandmaster a little easier for people Who have not explored 100% and Remove the nodes that does not make sense.
Comments
New story content (basically certain as is)
Cavalier eq (basically announced)
A full aw rework, map and the way seasons work
Something to make aq more dynamic rather than the same fights
Incursions reward buff and refresh
Either a new arena or something to make 5* ft more reasonable to get
Act 6 reduction (with compensation)
If I’m being honest that’s close to the minimum I’m looking for
Forgot to add an increase in 5* sig availability but I’d say that’s a very important thing that needs changing, and also some sort of change to crystals, wether that be more access to limited pool crystals or nexus crystals or removing poor champions, and also add all the god tiers that have been left from the 6* pool
2. Daily/weekly solo and alliance rewards updates
3. Champion acquisition
4. Arena rewards revamp
There's more but these are my big ones.
basically remove a lot of the useless stuff and BS
You expecting more V5 details as well?
Hopefully it comes by the end of next week as we've been told and it doesn't disappoint, we're at a point where token gestures or lip service won't work.
I really hope that it fixes enough things to make the game more fun than frustrating again.
2. New arena aiming to t2A & t5c.
3. Cavalier difficulty aiming at high end players (t5cc class catalysts crystals)
4. After every difficult content rewards no more rng based (selector for t5 class catalysts - only nexus 6* crystals).
5. Bigger drop rates to cavalier crystals & removing the 3*.
6. Big revamp at AW - stop those defence tactis - buff the rewards for 30 days effort.
7. Aq rewards for top 90 alliances.
1) Act 6 rework (compensation / better rewards / gate removal etc..)
2) A tiered Solo Events
3) Cav EQ (confirmed)
4) Able to sell T4CC
5) Removal of 3* from Cav crystal
6) Arena revamp - gold beyond 3rd milestones / more milestones
7) Help All
8) Tiered based champion selector crystals
9) Replace duel with Danger room - choose any champ to fight with, select rank / level / sigs / boosts for the champ. Pick any champs to fight again select rank / level / sigs / node combinations
10) More ISO / Gold for 5 star and 6 star dupes
11) Better Summoner Sigil store.options - T5B,6stsar shards etc..
12) AW reward buffs
13) Higher availabilty for 5star sigstones
14) Tiered lesser/ greater solo crystals
15) maybe introduction of cavalier arena crystals
16) Tiered beyond Level60
the last time they tried number 7 the game broke (then again it breaks with every new update so)
1) Proves the team read and took to heart the legitimate concerns articulated in the current “Generic Game Feedback” thread (or whatever it was renamed)
2) Provides evidence the team went back to earlier threads to see where/how things started derailing
3) Digests and incorporates the Act 7 Beta comments
4) Takes a clear pro-player and pro-quality of life stance
Dr. Zola
For me, the biggest frustration are pulling champions I won't use or rank up. At the current rate, it will take decades to rework.
Resources need to become more available as the meta advances towards 6*s. We still get x1,163 gold and x24 ISO for duping 4, 5 and 6 stars. This makes no sense. Cost of energy could be reduced to 1 wherever you go.
Practice arenas with certain nodes could help too, so that we could polish our game. Though I can see why this won't get introduced.
Champion reworks are key, I'd also love to see a Guardians of the Galaxy or OG Avengers synergy that benefit the champions the same way the FF4 benefit each other.
But these are nice-to-haves. The immediate areas that need to be addressed were highlighted in the comments above.
I already paid a heavy price to unlock them, switching them should be free.
2. Remove 3* versions from cavalier crystals.
3. Buff Arena milestones with units and other resources.
4. No need for hard nodes we are playing to get enjoy together no to get punish.
5. Buff AW rewards and remove flow or do something makes the war fair and fun.
6. Buff AQ rewards and expand T5cc shards.
7. Put 10x 6* Sig At least , 1x 6* crystal , 2x 5* and 2% or 4% of t5cc crystals in cavalier difficulty it’s deserve those rewards.
8. No ridiculous nodes in Act 7 and make it so fun.
9. Make The Grandmaster a little easier for people Who have not explored 100% and Remove the nodes that does not make sense.
Sorry if I forgot something.