Potential Delay to v44.1 Launch
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
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The platinum and above certainly deserve a different bracket of rewards with t5cc, loads of six star shards etc but gold and below tiers can benefit from lower level rank up materials. More t2a, even sig stones in gold tier can make AW rewards tempting enough to eat through your unit stash without detracting from the rightful rewards top tiers have.
And as a result of those rewards, attackers and defenders will be stronger the following season and allow those alliances to potentially enter the higher tiers.
You must listen to these players as well.
That being said, I still believe that even alliances not facing defence tactics should see a little increase in rewards. There is a fixed amount of alliances receiving these rewards. Ending up in platinum 4 or gold1 is not based on ending up in a top percentage of alliances but on ending up in a fixed number (the top 800), regardless of how many alliances are pushing hard to progress. I have not seen anyone in this thread asking for insane amounts of 6star shards for gold 3? I haven't even seen anyone ask specific amounts. But right now gold 3 receive just a little amount of 5 star shards wich just is not worth any effort. Because to begin with, you have to play 3 groups to even end up in gold 3. This might seem like a little thing for some alliances, but in my experience it took us a long time to form a group of 30 reliable people that are motivated to join war every single time. With a high prestige this also meant that you often only faced alliances also pushing for the higher rewards, sometimes losing on single points diversity or just 1 or 2 defensive kills.
I would like to see wars go to a place where it might be worthwhile for more than a small percentage of alliances, and for a while Kabam had me fooled that they wa'ted this as well
The disparity in the rewards does not merit the amount of effort in either bracket. Even g1 to p4.
As people have mentioned above these are not low tier brackets, they are tier 4-7 wars which are still high tier wars. Low tier is 10 and below (not taking anything from them either).
Problem is these tiers who are not p1 and higher aren’t the crazy spenders sport they cater to them. I don’t blame them, it’s a business and without those high spenders the game wouldn’t exist. If they treat the other tiers well too they may have less backlash (it’s hard to please all but more will be pleased)
Regardless of whether Seasons is a thing, we will be doing AW. (This was the case even before Seasons was introduced.) It’s free shards and loyalty on a per war basis for minimal effort, at a cost of locking 8 champs for 3 days a week, and likely 10-20mins each for 3 days.
We don’t push for AW and let our natural war ratings be in effect. One of my alliances is in Tier 2 (we ranked Plat 2 last Season and pushed, ie boosted and potted, for a grand total of 2 wars) and the other is in Tier 4 (we ranked Plat 4 last season, and didn’t push at all).
Anything additional like Season rewards that come is a bonus by itself, ie free.
So yeah, I find the rewards boosts decent, and whether or not AW is stressful largely depends on your alliance’s direction. Some people like the competitive nature of AW, some don’t. It’s fine. End of the day, this competition will exist regardless of whether Seasons are in the game or not. Just join an alliance that suits what you feel is worth your effort.
I for one will not be playing even more BS nodes & War tactics for gold 3 rewards its a pity because Im one of the better War players in my alliance but the rewards Vs Effort has skewed to far now.
For me playing I’ll never put the effort in to be plat 2 or above because it’s to much stress and not fun. I can, I’ve been offered but just won’t do that to myself. The whole season design is a core problem in this that they are doubling down on.
And also the rewards in plat 3 and plat 4 aren’t worth the slightly increased stress.
Gold 1/Gold 2 are easy but truth is I don’t care enough to even play war for these rewards at all anymore.
My break is looking looking more like full fledge retirement everyday. I don’t give to the sentiment that I need to aggressively play the game in a competitive mode in order to get any realistic growth from the game mode.
For G2: 4k 6* shards, 13k 5* shards
For G1: 6k 6* shards, 15k 5* shards
For P4: 8k 6* shards, 18k 5* shards
That would be great... It's 1 month damn hard work guys and now wars are even harder than before So we deserve those rewards. Else there's no motivation for playing wars for F2P
@Kabam Miike @Kabam Zibiit @Kabam Vydious @Kabam Porthos @Kabam Lyra
S1:1k
G3:2.5k
G2:5k
G1:7.5k
P4:10k
Maybe that is a bit too generous but it takes alot of time and efoort to do wars, even in mid tier.
Now they came out saying: summoner,s we hear you, we understand that you feel the current rewards are not worth it and players get burned out, we are going to do something about it. So they basically make people hopefull.
Then they come out with the buff, making extreme changes to rewards for basically the 300 best alliances and hardly any changes for the 99% of the others. That is what makes it unfair