Ebbtide wrote: » Is anyone else having horrible frame rate performance and delays in Alliance War? All three Wars, the fights have had this issue, and it's been poor to fight in. Characters will go from standing or blocking, to then instantly doing heavy attacks. Specials, when done by me, freeze and lag, and an open to attack opponent now is conveniently blocking when the delay stops. It just feels like it was rushed with no performance optimization done. Samsung Galaxy S5.
Cma1323 wrote: » Not sure if this has been suggested already but an easy fix for now would be to make a node hit equal a kill for the offense that way alliances are forced to set a defense otherwise they give up an easy kill even with no defender placed. Granted there are 5 free nodes out there, but that can still count as a kill as it is even for everyone and can add a little more strategy to the game for the defense and offense.
Jon8299 wrote: » My alliance has 0 diversity points again.
Flush wrote: » IndridCold wrote: » Kabam. Flush wrote: » So what yous gona do about members that ranked up useless champions for diversity points system seen as aw is about to change again think few rank downs should be issued yous clearly didn't test it properly before going live with it how could yous not know by not placen defence will win you the war your point system is total disaster If the AS that placed defenders. Had chosen to place more diverse defenders, they would win. And have an easy win at that. Maybe instead of placing 10 mordo's & 10 NC's, they could of had 80% of their defenders being unique/diverse. You get 150 pts/Attacker kill You get 50 pts/defender placed You get 125 pts/unique defender/diversity. You have a max amount of defenders/Attacker kills (150). 22.5K Attacker Kills. - 7.5K defenders placed. = 15K/125 (diversity) = 120 unique defenders. That means, if 40 out of 50 defenders/BG are unique, you'd have 22.5K for defenders placed & diversity. Leaving the defender rating pts for a tie breaker. The point system isn't flawed, ppl just aren't taking advantage of the 18.75K possible pts from diversity. So what about screen shot of war that's goin around of alliance that didn't place any defence but won war cuz they screwed other alliance out of kills
IndridCold wrote: » Kabam. Flush wrote: » So what yous gona do about members that ranked up useless champions for diversity points system seen as aw is about to change again think few rank downs should be issued yous clearly didn't test it properly before going live with it how could yous not know by not placen defence will win you the war your point system is total disaster If the AS that placed defenders. Had chosen to place more diverse defenders, they would win. And have an easy win at that. Maybe instead of placing 10 mordo's & 10 NC's, they could of had 80% of their defenders being unique/diverse. You get 150 pts/Attacker kill You get 50 pts/defender placed You get 125 pts/unique defender/diversity. You have a max amount of defenders/Attacker kills (150). 22.5K Attacker Kills. - 7.5K defenders placed. = 15K/125 (diversity) = 120 unique defenders. That means, if 40 out of 50 defenders/BG are unique, you'd have 22.5K for defenders placed & diversity. Leaving the defender rating pts for a tie breaker. The point system isn't flawed, ppl just aren't taking advantage of the 18.75K possible pts from diversity.
Flush wrote: » So what yous gona do about members that ranked up useless champions for diversity points system seen as aw is about to change again think few rank downs should be issued yous clearly didn't test it properly before going live with it how could yous not know by not placen defence will win you the war your point system is total disaster
Kabam Miike wrote: » Crammer2020 wrote: » Kabam Miike wrote: » Crammer2020 wrote: » GREAT! 5 minis with the same 3 attackers on a much bigger map, means more revives needed! No defender kill points! BIG SPENDERS WIN EVERY WAR!!! FUNNN!!!!! Bigger map doesn't mean that you'll be having more fights. There will be just as many Defenders as there were before. ok, just as many defenders. But defender kills, in combo with 5 mini bosses means $$ wins every war. No more skill. Good job killing wars. The amount of items that any user can use remains the same, so every Alliance Member can still only Revive/Heal 15 times. This hasn't changed. Additionally, 5 Minibosses doesn't mean that any one person will be taking on more than 1. The goal with the removal of Defender kills wasn't to increase the use of Potions or Revives, but to relieve the feeling of defeat that comes with taking one shot at a defender, losing, and feeling that you're now helping the other Alliance, so you stop playing, even though you have 2 perfectly good attackers still there.
Crammer2020 wrote: » Kabam Miike wrote: » Crammer2020 wrote: » GREAT! 5 minis with the same 3 attackers on a much bigger map, means more revives needed! No defender kill points! BIG SPENDERS WIN EVERY WAR!!! FUNNN!!!!! Bigger map doesn't mean that you'll be having more fights. There will be just as many Defenders as there were before. ok, just as many defenders. But defender kills, in combo with 5 mini bosses means $$ wins every war. No more skill. Good job killing wars.
Kabam Miike wrote: » Crammer2020 wrote: » GREAT! 5 minis with the same 3 attackers on a much bigger map, means more revives needed! No defender kill points! BIG SPENDERS WIN EVERY WAR!!! FUNNN!!!!! Bigger map doesn't mean that you'll be having more fights. There will be just as many Defenders as there were before.
Crammer2020 wrote: » GREAT! 5 minis with the same 3 attackers on a much bigger map, means more revives needed! No defender kill points! BIG SPENDERS WIN EVERY WAR!!! FUNNN!!!!!
BT1984 wrote: » I think we're well entitled for compensation for this aw map. It's just unfair that an alliance would place 0 or 5 defenders while another works hard to maximise diversity yet, the lesser defenders alliance wins.
Kpatrix wrote: » This war setup is not as bad as people are making it out to be, there is already a counter to the zero defender strategy, there could be other incentives to encourage placement, and adding more points per unique champ would promote diversity. Placing more unique champs would make it worthwhile over just using all strong defenders. If the other team walks through your defense because you aren't using only top defensive champs should give you a more of a bonus since defender kills don't count. Make it possible for a team getting less exploration or even less boss kills to win based on diversity, and not be penalized for having a basically weaker defense if that is what the goal of this new change is.
RagamugginGunner wrote: » Garbage company created garbage content. No one should be surprised.
TBJ1118 wrote: » BT1984 wrote: » I think we're well entitled for compensation for this aw map. It's just unfair that an alliance would place 0 or 5 defenders while another works hard to maximise diversity yet, the lesser defenders alliance wins. Not true, diversified enough (>121) defenders win vs 0 defenders
Greywarden wrote: » TBJ1118 wrote: » BT1984 wrote: » I think we're well entitled for compensation for this aw map. It's just unfair that an alliance would place 0 or 5 defenders while another works hard to maximise diversity yet, the lesser defenders alliance wins. Not true, diversified enough (>121) defenders win vs 0 defenders What about if you can't reach that 121+ total in diversity? Some groups just don't have deep enough of a roster, unless you start throwing 3*'s into defense....