Tbh the reason quake is best in the game is because she breaks the fundamental rules of the game and ghost doesn’t. 100% AAR combined with not having to hit the opponent and not having to bait specials just makes it that when you play her it is a different game, particularly if you play heavy only, with this play style quake can maintain 100% AAR whenever she performs an action which can get around even things designed to counter her like stubborn node caltrops or no retreat, the only things that can possibly stop her are actions that happen passively at the start of the fight or are spammed 24/7, heck even some things like domino’s passive AAR can’t stop her because if you buffer heavy at the start it will deactivate the AAR, she use breaks the game so she is the best by a mile without a question, if you don’t think so you probably can’t play quake
It usually comes down to bias from what I've seen. Just look at the likes and disagrees on every comment. Even comments that aren't taking a stance haha. Everybody wants their fav to win
I know I'ma get a lot of disagrees from the Ghost lovers out there, but you simply can not beat the combination of never touching the opponent, never giving them power and 100% AAR. You just can't. She can just do more overall.
Ghost is more sustainable. Unless you're a perfect Quake player, that parry damage and suicide damage in high level content will shred you. While with Ghost, you don't even have to be the best Ghost player to easily not take any damage. Mess up a phase? It's okay just keep dashing back until you phase again lol
If you are a perfect Quake player, then sure she's definitely great. But one mistake, and there goes your health.
Who ever says ghost is better just says that because they can't play quake properly or don't want to learn to play her
No its just that ghost can finish fights faster and isnt boring to play like quake
Since when does more fun=best? And Domino with Rhulk and Massacre can finish fights faster than Doom. I don't see people saying she's the better champ. Who cares if Ghost can win fights faster when Quake can counter almost everything?
I use both religiously, and I would default to ghost over quake almost any match up, but there are things quake can do that ghost can’t. I’m gonna go with team Ghost on this one.
I don't really get why people say Ghost needs synergies to be at full potential. I think it's because they've been playing her with synergies for so long that they can't imagine any other way. I only have Hood, Antman and Wasp as 3* so unless the content is extra hard, I never bring them into fights. 99% of my Ghost gameplay have been without the synergies and I clear AQ, AW and eq with her regularly. Ghost can be used for almost any fight without synergies except maybe the Hood synergies for DOT you can't shrug off. I did Act 5.1 before I knew the Hood synergy exists and it was with a 4* Ghost
Using Quake to never touch an opponent is just a cheat code. Most players I know enjoy playing the game and not simply doing one move over and over and over. It gets boring. At least with Ghost and other champs you have other moves and can find unique ways around troublesome nodes. Quake is a great champ. I just don't play this game to do the same move with the same champ for every fight or to cheat my way past a difficult node. I'm sure kabam never intended to have a champ like Quake that can bypass everything. For me, she takes the fun out of the game.
Ghost would be better if they didn’t keep making champs that cause armor break from blinking. The only opponent that really hinders quake without nodes of some sort is Killmonger through his massive power gain.
Ghost would be better if they didn’t keep making champs that cause armor break from blinking. The only opponent that really hinders quake without nodes of some sort is Killmonger through his massive power gain.
Ghost would be better if they didn’t keep making champs that cause armor break from blinking. The only opponent that really hinders quake without nodes of some sort is Killmonger through his massive power gain.
And passive power gain champs for Quake like Doctor Strange and Symbiote Supreme
Ghost would be better if they didn’t keep making champs that cause armor break from blinking. The only opponent that really hinders quake without nodes of some sort is Killmonger through his massive power gain.
And passive power gain champs for Quake like Doctor Strange and Symbiote Supreme
Yeah, but you can still work around it. I use my Quake for Stranges and Havok's all the time.
If literally every future champ has double hit mediums, armor break or coldsnap capabilities, easy to access DAAR (like agent venom, kinda), some sort of easy evade countering (like hit monkey), abilities against guaranteed crits, or phasing bypassing, then ghost and quake might actually fall out of the meta... Considering how easy it is to actually implement, we might get ourselves a 6* Quake at some point.
The champ discussion always miss an important point that player’s skill set count a lot of weight. Player dun know how to play Quake make her a tough rank up choice vs Ghost. I know some players also dunno how to max the damage output of Ghost but she is relatively easier to handle.
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If you are a perfect Quake player, then sure she's definitely great. But one mistake, and there goes your health.
Ghost can be used for almost any fight without synergies except maybe the Hood synergies for DOT you can't shrug off. I did Act 5.1 before I knew the Hood synergy exists and it was with a 4* Ghost
Considering how easy it is to actually implement, we might get ourselves a 6* Quake at some point.