Thoughts on Cavalier difficulty
Mcord117
Member Posts: 1,780 ★★★★
This won’t go into rewards past saying they are not good.
Overall I enjoyed the content. I liked the design of each map buffs a class but does not penalize another. I was some what surprised by how easy the bosses were in general.
Warlock level, skill buff
I used nick fury mainly on the path has aegon with me as well. Don’t recall the global buff for skills being that important. Warlock was a pretty basic fight
Medusa level. I don’t have torch so I had no science I could use for disk track. Used fury, sunspot, and aa mainly for path. Medusa boss was straight forward
Scarlet level, tech boost. Took g2099, sentinel, ghost with me. The global didn’t feel very impactful. Boss could be tricky with the foot loose but play patient and win
Professor x cosmic boost. Used venom and Medusa. Least favorite boss because it was just a longish fight but no real challenge
Magik mutant boost. Took colossus, omega, Emma, aa. Magik I could see being the hardest boss for most. I used aa on her with good success
Apocalypse. Mystic boost. Used doom and Claire and this was my favorite buff. Blast to play. Favorite boss fight. Solo with doom, stark, and ghost. Play aggressive and intercept. Not hard but for me fun
Overall I enjoyed the content. I liked the design of each map buffs a class but does not penalize another. I was some what surprised by how easy the bosses were in general.
Warlock level, skill buff
I used nick fury mainly on the path has aegon with me as well. Don’t recall the global buff for skills being that important. Warlock was a pretty basic fight
Medusa level. I don’t have torch so I had no science I could use for disk track. Used fury, sunspot, and aa mainly for path. Medusa boss was straight forward
Scarlet level, tech boost. Took g2099, sentinel, ghost with me. The global didn’t feel very impactful. Boss could be tricky with the foot loose but play patient and win
Professor x cosmic boost. Used venom and Medusa. Least favorite boss because it was just a longish fight but no real challenge
Magik mutant boost. Took colossus, omega, Emma, aa. Magik I could see being the hardest boss for most. I used aa on her with good success
Apocalypse. Mystic boost. Used doom and Claire and this was my favorite buff. Blast to play. Favorite boss fight. Solo with doom, stark, and ghost. Play aggressive and intercept. Not hard but for me fun
7
Comments
It was not that long to finish. Same length as UC, Master, Heroic, Normal. Imagine running this difficulty with r3 6*. The healthpools wouldn`t be too bad then.
Health pools seemed large when UC hit and we used 4 stars to do it. Now we just blast through.
What really annoyed me is he 4* challenge. Why do we want to be wasting resources tanking up 4* champs. Not done it it 3 years and would rather use cats on 5/6*. Hopefully we don’t see this **** every month
I had a blast doing it... but the rewards are not even close to worth the effort.
You realize the point of playing a game is fun right? If you had fun doing it, how is it not worth the effort? What are you chasing rewards for if you don't actually enjoy playing the game? I just don't understand the shards per second mentality so many of you guys have at all.
Overall though super happy they’ve added this in the game. Additional challenging way to keep me busy, and more rewards to win.
The only things I didn't enjoy for a short while were the times I had to actually git gud. Then I got gud.
Thought the difficulty was fairly flat outside of the bosses of which only magik felt tricky. Was more about what chapter nodes and boosts suited your roster than anything else.
Thought it was on the easy side but it was fun so that’s the main thing for me. Defo can be done with the right 4* or r3s factoring in the boosts. R3 Angela for eg destroyed buffed up for me.
Almost don’t care about the rewards really since I’ve hardly enjoyed any new content for months save for the show up, pre-nerf. It’s just nice to be genuinely excited about playing a quest again.
Really hope all the incessant difficulty whingers don’t ruin this one too...
Overall amazing job, rewards could be better, agree there.
Saying that, the side quest, which is super boring in comparison, makes up for it overall for the month’s takings m. It just feels like the rewards should be reversed over the events. Maybe those moaning about rewards vs difficulty and effort should think about that. The inverse is true of the side quests.
I mean. It would seem highly odd to market a game on Kabam’s part where you’re actually selling deals to get champs or rank champs, or at the least promoting the elevation of rosters even if you don’t buy deals by making gated content or rank specific content or other factors to just simply engage in certain game nodes. They can’t have it both ways. And what’s the point of complaining about the consumer reaction when that’s how they sell or market the game?
You wanted shards? Given to you in good proportions.
Catalysts? Delivered as well.
Tier SIX iso, the first time we've seen something like this, given to you.
You wanted big healthpools to open up your ramp-up champs like your 5* rank 5 guilly 2099 who you couldn't enjoy outside of late act 6, or your sunspot who you couldn't build above 2 flare stacks before your opponent became toast, or your CMM who was ending fights in one SP 2, or your Nick fury who annihilated the opponents before he had even thrown 2 SP 1's to be unblockable, or other OP damage champs who just sat there because they dealt too much damage in other content to be enjoyable to play around with. Well, you've got healthpools in the hundreds of thousands to enjoy playing against!
You also wanted nodes that didn't absolutely punish you, and then you got some even enhancing your champs.
You've got AQ, side events, variants, war, story mode, etc by the side where you can also get extra rewards from.
Need I say more? I don't really see a reason why people should complain so much about cavalier rewards. There's so many other ways and/or opportunities to get these things, and as Kabam said: There's still room for improvement and rewards update.
So stop whining y'all, just be patient, and let's see how far this thing goes and what the future holds.
Cheers!
I assure you I'm far from new to the game as well.