**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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I would recommend to use a 200% mystic power boost for the champion fight just to be sure
Also, I don't have as much content left as you might think, just some variants and act 6.
Fury can also do it
Killmonger (with human torch synergy ideally) can do it
Yondu can do it
Gwenpool can do it
Domino can do it
Magneto can do it
Wolverine X-23 can do it
Warlock can do it
If you have deep wounds everyone from the above list can complete the path easily
I think you get the point
The best champs for this path are Corvus and Aegon (both of them have entered the game 2 years ago, and now with the dual crystals it's easier than ever to target them)
Most of the players that are going to 100% 6.2 have Corvus or/and Aegon
These players of course will have already 100% explore each variant (except 1, which needs a deep roster)
If you haven't explored 100% Variants 2-5, then you shouldn't go for 100% 6.2
You won't be able to do it, cause of the class gates
You did mention the horrendous design of 6.2.5 paths, and especially gated paths. These paths provide so much tension for me because on one hand - if you have the champions for it then it’s great. I loved the mystic and science paths in 6.2.6 because i could bring the strongest of my roster, and be benefitted. For mystic I used claire, GR, Magik, Sym supreme and aegon and had a lovely time (aegon because i wanted to ramp up on the mystic path and use him for the do you bleed BS). For science I had Void, Torch, Cap IW, and quake. It was fun because it played to the strengths of my roster.
Contrast that with my dread for 6.2.5 gates. The tech gate specifically scares me. Tech was my worst 5* roster, and still is to this day. BUT - it’s my strongest class in my 6* roster. Both of my R3 champions are tech. But I can’t use either of them for the tech gate because it’s a 5* Tech gate. So i’m going to be forced to either rank up or use lower level champions in a quest and path that are brutal as it is. In my entire 5* roster, I still have only 1 R5 tech, and 2 R4 tech. This means because of the gate system, I am forced to rank up another champion I don’t want to rank up, or include a R3 5* champion for one of the most annoying paths in the game.
It bothers me that in a game mode focused on progressing your roster to be incredibly wide reaching, and progressing towards 6*s, that I can’t come back to older content because my roster has grown too far with 6*s (the future of the game) and not enough with 5*s.
I think these gates are stupid and at the very least the class gates should allow for any rarity of champion that fits that class to unlock the gate
Thank you for coming to my Ted talk
Watch MSDs videos if you haven’t already to see what you need to do.
Personally I just took my half ranked 3* into duels vs the 6*, only used intercepts, practiced getting the sp1 dex (verified by the precision buff) and when I was consistently soloing that fight I went in properly. Preparation was the key.
It’ll be easier now so I’m sure you can do it.
Good luck!
No bother.
The other thing to practice is getting the spacing right for punishing his specials with your heavy, sometimes you need to use the first hit to close the gap and connect with the second, which is slightly different timing. I believe some people whiff a light attack first to close the gap but for me I just used the heavy attack itself. Forgot to mention that!
Regarding Morningstar check kt1 videos as with any mystic you can cheese the last 10% with MD and sp3 meaning you only need to get the 3x dex. I believe he says lvl 3 is enough but it’s been a while since I watched it. He did it with Diablo to prove a point I guess.