Combo Mechanic Suggestion
LordTenzen
Member Posts: 136 ★
I was thinking about how some champs have the ability to deal both physical and energy damage and that it would be neat to be able to control which type of damage you are doing, based on the attack combinations you enter. It would be awesome if the animations changed as well since there are several different combos.
Basically it would work something like this:
M,L,L,L,M: All physical damage
L,L,L,L,M: All energy damage
You could further the complexity by mixing up the combos and therefore the energy to physical damage ratio.
L,M,LLL : energy,physical, physical, energy, energy (3 energy, 2 physical)
LL,M,LL: energy, energy, physical, physical, physical (2 energy, 3 physical)
This could be a good counter for naturally beefed up champs with damage resistances, or for nodes that cycle between physical and energy resistance buffs. (I forget the name)
The combo mechanics can also be further augmented to apply buffs or debuffs depending on the combination.
What do you think?
Basically it would work something like this:
M,L,L,L,M: All physical damage
L,L,L,L,M: All energy damage
You could further the complexity by mixing up the combos and therefore the energy to physical damage ratio.
L,M,LLL : energy,physical, physical, energy, energy (3 energy, 2 physical)
LL,M,LL: energy, energy, physical, physical, physical (2 energy, 3 physical)
This could be a good counter for naturally beefed up champs with damage resistances, or for nodes that cycle between physical and energy resistance buffs. (I forget the name)
The combo mechanics can also be further augmented to apply buffs or debuffs depending on the combination.
What do you think?
1
Comments
Just a thought anyways. Thanks for the feedback!