USING SOME SOUL BOOSTS MAKE SOME FIGHTS HARDER

FaseehFaseeh Member Posts: 3,188 ★★★★★
Now i know the soul boosts are meant to help you and everything but im cav and i dont hv a good bleed immune champ at the moment for the caltrops/unblockable special lane in the hades invasion. My friend suggested the soul boost but i go and see
this:- The Attacker is Immune to Bleed. Whenever a Bleed fails to apply to the Attacker due to an Immunity, the Defender gains 20% of a Bar of Power. This Boost can only be used in the "Hades Invasions" Quest.

There isnt a cooldown to this and it seems unfair imo
Next up is:-The Attacker is Immune to Poison. Whenever a Poison fails to apply to the Attacker due to an Immunity, the Defender gains an Unstoppable Buff for 7 second(s). This Boost can only be used in the "Hades Invasions" Quest.

Slow champs are way more rare than poison immunes. I get nullify champs work but there's a scarlet witch on that path too.
And anyway u can only bring 3 champs anyway(not complaining). Who knows what lies ahead in the next few quests. I would suggest adding a cooldown to these boosts.

I would be happy to hear your arguments. PLs leave them below. Thanks :)
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Comments

  • NOOOOOOOOPEEEEENOOOOOOOOPEEEEE Member Posts: 2,803 ★★★★★
    I honestly don't know if the boosts are worth it.

    Then again I do have a lot of decent champs that are Immune to different DoT effects
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  • Rayaan_2000Rayaan_2000 Member Posts: 673 ★★★
    Faseeh said:

    Now i know the soul boosts are meant to help you and everything but im cav and i dont hv a good bleed immune champ at the moment for the caltrops/unblockable special lane in the hades invasion. My friend suggested the soul boost but i go and see
    this:- The Attacker is Immune to Bleed. Whenever a Bleed fails to apply to the Attacker due to an Immunity, the Defender gains 20% of a Bar of Power. This Boost can only be used in the "Hades Invasions" Quest.

    There isnt a cooldown to this and it seems unfair imo
    Next up is:-The Attacker is Immune to Poison. Whenever a Poison fails to apply to the Attacker due to an Immunity, the Defender gains an Unstoppable Buff for 7 second(s). This Boost can only be used in the "Hades Invasions" Quest.

    Slow champs are way more rare than poison immunes. I get nullify champs work but there's a scarlet witch on that path too.
    And anyway u can only bring 3 champs anyway(not complaining). Who knows what lies ahead in the next few quests. I would suggest adding a cooldown to these boosts.

    I would be happy to hear your arguments. PLs leave them below. Thanks :)

    I agree, 100%, they put Mr. Fantastic on the shock path and that fight completely gimped my warlock for the rest of the quest, it was horrible because I have to spam sp2 for the infection otherwise he just regenerates from the boost and doing that puts a cross fight on me ughhhh.

    I don't know how much more of this I'll be able to take.
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  • Sarvanga1_Sarvanga1_ Member Posts: 4,161 ★★★★★
    These boosts are more harmful than useful.
  • PsycroptixPsycroptix Member Posts: 21

    The worst thing is that the decided to put ****** Dragon man on the armour break frostbite path. The 3 most consistent armour breakers are cosmic, cmm medusa and corvus, and dragon man degenerates you if he gets armour broken and the degen deals MORE damage to cosmics. What do I even do now.

    Use torch
  • Rayaan_2000Rayaan_2000 Member Posts: 673 ★★★
    You create boosts and then put nodes like energy adoption fire or lightning forcing people to use the boost which punishes you for not having an immune champion by boosting up the defender rather than you
    Nice idea, isn't it??
  • DjinDjin Member Posts: 1,962 ★★★★★
    This side quest is not worth the time and effort.
    I'm staying away from Legendary difficulty.
  • Rayaan_2000Rayaan_2000 Member Posts: 673 ★★★
    Jetenyo said:

    I interpreted the entire thing for Soul Boosts as being Boosts provided by a deal with Mephisto.
    So he gives you what you want (immunity) but being a deal with the devil, he makes some other aspects of the fight work against you.

    These boosts are meant to make you choose the better of two evils given the situation. Not to completely help you. It makes sense that some are worse than others.

    Yeah, that makes a lot of sense, maybe I should stop complaining lol
  • Za_Thief_8Za_Thief_8 Member Posts: 7
    Yeah definitely. When the boosts came out I didn't even bother buying them as I already have immune champs (haha ghost go brrr) but players without immune champs are really gonna suffer in here as the nodes make it almost impossible to win unless you bring in something with astronomical health and attack that can outlast and outdamage the opponent. Tbh the boosts are just not worth it, especially the shock one or the bleed one as aforementioned and I would honestly rather spend them on the keys to get actually useful things. I would even understand if they added a timer to the boosts but the fact that it's indefinite and the effects trigger all times is seriously annoying as said before in nodes like caltrops.
  • K00shMaanK00shMaan Member Posts: 1,289 ★★★★
    The whole point of the quest is to have a direct counter. If you don't have a direct counter to the node, you need a direct counter for the boost. Some are definitely worse than others but the point wasn't necessarily to make it so you could use anybody just because you bought the boost. I do agree that some are real tough.
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  • HavocGamer49HavocGamer49 Member Posts: 408 ★★★

    The worst thing is that the decided to put ****** Dragon man on the armour break frostbite path. The 3 most consistent armour breakers are cosmic, cmm medusa and corvus, and dragon man degenerates you if he gets armour broken and the degen deals MORE damage to cosmics. What do I even do now.

    Use torch
    If only I had torch :(
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  • Shamir51Shamir51 Member Posts: 1,023 ★★★★
    I won’t be bothering buying any boosts.

    Quake worked amazingly well on shock path.
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  • Skillful_starSkillful_star Member Posts: 761 ★★★
    Faseeh said:

    Now i know the soul boosts are meant to help you and everything but im cav and i dont hv a good bleed immune champ at the moment for the caltrops/unblockable special lane in the hades invasion. My friend suggested the soul boost but i go and see
    this:- The Attacker is Immune to Bleed. Whenever a Bleed fails to apply to the Attacker due to an Immunity, the Defender gains 20% of a Bar of Power. This Boost can only be used in the "Hades Invasions" Quest.

    There isnt a cooldown to this and it seems unfair imo
    Next up is:-The Attacker is Immune to Poison. Whenever a Poison fails to apply to the Attacker due to an Immunity, the Defender gains an Unstoppable Buff for 7 second(s). This Boost can only be used in the "Hades Invasions" Quest.

    Slow champs are way more rare than poison immunes. I get nullify champs work but there's a scarlet witch on that path too.
    And anyway u can only bring 3 champs anyway(not complaining). Who knows what lies ahead in the next few quests. I would suggest adding a cooldown to these boosts.

    I would be happy to hear your arguments. PLs leave them below. Thanks :)

    Now I agree with most of this but how am I the only one who noticed that how are you cavalier but don't have a good bleed immune, you need a good bleed immune to become cavalier in the first place...unless you powered through with unitman...
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