**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

Counters for Chapter 3.1 Cav diff EQ

Struggling with the Biohazard, Encroaching stun, Specialist -2 and Bloodletting lane.
Are there counters that can make the lane at least bearable. I know encroaching stun is a skill oriented node but the AI becomes mildly passive at around 3/4 of the timer, leading me to launch a special into block to avoid being stunned which ends with me eating a combo afterwards. Having Blade, Dragonman and Storm X as defenders doesn't help either.

Comments

  • EinfachSoEinfachSo Posts: 269 ★★
    i just did this lane (was the last one for 100% the cav difficulty 😁) i used the same champs for the whole chapter. Sentinel, Colossus and warlock worked very well. I found the AI not passive and yes its all about timing (skill). fights can be longer because of the weaker Sp1 but that shouldn't be a problem.

    What i found stupid was, that when you stun the opponent, there is a second timer over the timer for the encroaching stun.
  • _Kill_Switch__Kill_Switch_ Posts: 270 ★★
    EinfachSo said:

    i just did this lane (was the last one for 100% the cav difficulty 😁) i used the same champs for the whole chapter. Sentinel, Colossus and warlock worked very well. I found the AI not passive and yes its all about timing (skill). fights can be longer because of the weaker Sp1 but that shouldn't be a problem.

    What i found stupid was, that when you stun the opponent, there is a second timer over the timer for the encroaching stun.

    Yeah I noticed the second timer too but figured it's a bug since it didn't seem to affect me in any way. Guess I'll just have to tough it out and hope the AI cooperates with me like it did with you.
    Thanx.
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