**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Options

Acid Burn Debuff... why not on Man Thing

SavageSavage Posts: 621 ★★★
Canonically Man Thing "burns" his victims rather than poison them. Many cosmics are poison immune so why does he not have a way to work around that? Apparently Immortal Abomination has this ability where he converts poisons into a passive acid burn. Man Thing literally has an ability named "Acidic Secretions" Was there any reason that Poison debuffs were used instead of these acid burn debuffs?

Comments

  • Options
    SavageSavage Posts: 621 ★★★
    I know it's a waste of time to complain about this character that likely will never be changed but there's honestly so much wrong with him. He doesn't alter his size like the new Immortal Hulk in his attacks (he's pretty short), he needs a boatload of synergies for small tuneups that absoultely should be in his base kit, his abilities aren't even true to the comics and are sort of made up, and his usefulness (even with all those synergies) is still very low because his damage output just doesn't scale right with the attack increases.
  • Options
    MagrailothosMagrailothos Posts: 5,375 ★★★★★
    I actually had the same thought when reading IA's spotlight. After all, Those who know fear burn at the Man-Thing's touch is his tagline, or something like that.

    Mind you, converting Poisons won't help you against the poison-immune. Having an Acid Burn trigger off his SP3 would be great, though!

    Man-Thing is not the best design; although a bit tricky on defense. I think the biggest issue is that he really relies on throwing lots of Specials to get his damage going; which makes him very reliant on Mystic Dispersion (or a Prey on the Weak node to sit on).
Sign In or Register to comment.