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Why act 6 needs to be nerfed some more

Although the act 6 nerfs have drastically made the content more enjoyable, there are still some massive pain points that I think just absolutely suck.
Take this ant man in 6.2.5.. 200% energize? Ok, that's not too bad with a power control champion. Enhanced poison? Chump change.
But MICRO REFLECT..... With absolutely no way to counter it. Name a single champion who can counter glancing.... As far as I'm aware there is none... This means that you are taking fun and interactive damage every single time he glances, and there is nothing you can do.
Fights like this show that kabam shouldn't be completely finished with act 6 yet. At least throw on size matters, so that XL champs can hit in without taking fun and interactive damage.
The first batch of changes to act 6 were a great start, but more needs to be done.
Rant over. Leave your hate down below.
Take this ant man in 6.2.5.. 200% energize? Ok, that's not too bad with a power control champion. Enhanced poison? Chump change.
But MICRO REFLECT..... With absolutely no way to counter it. Name a single champion who can counter glancing.... As far as I'm aware there is none... This means that you are taking fun and interactive damage every single time he glances, and there is nothing you can do.
Fights like this show that kabam shouldn't be completely finished with act 6 yet. At least throw on size matters, so that XL champs can hit in without taking fun and interactive damage.
The first batch of changes to act 6 were a great start, but more needs to be done.
Rant over. Leave your hate down below.
26
Comments
Glancing is a defensive ability so shouldn't the Lock on bypass it?
It’s an obvious cash grabbing, node that should better have been removed for the long term image of Kabam, as it literally exposes them as company.
I personally tried not to die at paths and had backed up lvl1 revives, just in case.
Three paths done at Mordo with Void, using only three revs at him (the one at KO team member), mainly because of bad rng (petrify didn’t prod early).
Some paths in 6.2 though, need retuning at specific fights, since there are paths that literally only Quake, played the evade style, can take without using a ton of items.