Recoil
The_Blue_Jaguar
Member Posts: 253 ★★
Hey everyone. I’ve been thinking about suicides a lot, and obviously the biggest factor that plays into the decision to run them or not is recoil. I think it makes sense that there’s a sacrifice to get the damage boost, but I’m curious if you think recoil should be revised. I don’t think removing it completely would be smart, because then everyone would run suicides and there’d be no real reason not to unless you don’t run willpower. But do you think it would be reasonable to drop the percentage of damage taken per special from 5 to 3 percent? Or lower the damage by .75 percent for every level in it? What would you suggest, or would you even change anything? I’d love to hear your thoughts! In addition, if you have any tips or tricks to get around recoil that you’d like to share, go for it!
Post edited by Kabam Porthos on
6
Comments
For champs like Void that help to spam specials, i already expect that i'll eat damage, and just have plan my fight around it. I only use him when needed, and not on any main team (again this is just for me and how i play).
Rouge special 1 will almost always draw more health then recoil
Omega special 1 with 10+ spores with out heal the recoil
This should continue like it is. Imagine removing recoil, most players will switch to suicides masteries and Kabam will start increasing health pools of future path defenders and bosses. I don't want that