**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

What abilities are considered defensive and what abilities are considered offensive?

I think this is a fair question to be asked because some of us spend the resources to take up champions to 5/65 thinking that they would work in a way and then finding out they're not working for the specific reason they took them up for, Some players tried to explain this on behalf of kabam saying that defensive ability accuracy reduction is when an ability trigger when the defender is being attacked, and offensive ability accuracy is when the opponent is attacking into you? I need clarification because if this is the case then I have further questions to be asked, I don't need another summoner answering my question because dear summoner "You are not the game developer, and you have no idea how the logic of the game works unless you're an employee of Kabam, please keep your ideas for yourself" I've been playing this game for a very long while and I know what are the questions to be asked.

Comments

  • CoatHang3rCoatHang3r Posts: 4,965 ★★★★★

    E_Rich423 said:

    If you categorized all of the "abilities" in the game, I would assume everything would be listed as either a "defensive ability" or an "offensive ability". A defensive ability is something triggered upon being attacked and an offensive ability is triggering something while attacking. All of the nodes and abilities in this game is either triggered by an action done by the attacker or a reaction by the defender. You should be able to see that all abilities and nodes fit into one column or another. With that understanding, why wouldnt "launching a special that has an added benefit to it" be an "offensive ability"? If it's not considered that then what category would it fall under?

    Actually, there are more than just 2 kinds of Abilities in-game.

    Offensive Abilities occur while attacking the opponent, Defensive abilities occur when being attacked by the opponent. If an ability activates outside of those two spaces, then it is neither, such as Juggernaut's Unstoppable that triggers whenever you activate a special attack.

    OR, it can be either, like Magik's Limbo from her Signature ability. If you cross the threshold of a bar of Power while you're attacking the opponent, it can activate as an offensive ability, but if you cross the threshold of a bar of Power while being attacked, it can activate as a defensive ability.
    https://forums.playcontestofchampions.com/en/discussion/208554/warlock-offensive-reduction-not-working#latest
  • AhmedHanafy1AhmedHanafy1 Posts: 30
    If this is the case then why is Ant-Man's glancing "Defensive abilities occur when being attacked by the opponent" occur when he's being attacked into when falcon activate his red-con which decrease ability accuracy by 100% "Falcon's attack passively reduces the opponent defensive ability accuracy by 100%"
  • CoatHang3rCoatHang3r Posts: 4,965 ★★★★★
    Glancing>all
  • SpideyFunkoSpideyFunko Posts: 21,795 ★★★★★

    If this is the case then why is Ant-Man's glancing "Defensive abilities occur when being attacked by the opponent" occur when he's being attacked into when falcon activate his red-con which decrease ability accuracy by 100% "Falcon's attack passively reduces the opponent defensive ability accuracy by 100%"

    Pretty sure Falcons daar reduction is an offensive ability, and glancing hits suffer -100% aar
  • AhmedHanafy1AhmedHanafy1 Posts: 30
    Glancing !> Concussion, when Ant-Man is concussed he never glances when concussion does reduce ability accuracy by 100%
  • AhmedHanafy1AhmedHanafy1 Posts: 30

    If this is the case then why is Ant-Man's glancing "Defensive abilities occur when being attacked by the opponent" occur when he's being attacked into when falcon activate his red-con which decrease ability accuracy by 100% "Falcon's attack passively reduces the opponent defensive ability accuracy by 100%"

    Pretty sure Falcons daar reduction is an offensive ability, and glancing hits suffer -100% aar
    If this is the case then it should be prevented before it's applied
  • magnus_xixmagnus_xix Posts: 2,018 ★★★★★
    It's how the game engine works. Just accept it and move on 👍
  • DjinDjin Posts: 1,962 ★★★★★
    You never know how Kabam devs programmed abilities to work.
  • AhmedHanafy1AhmedHanafy1 Posts: 30

    It's how the game engine works. Just accept it and move on 👍

    Well, some people are wired differently and require explanation which is absolutely within the parameters of their rights.
  • AhmedHanafy1AhmedHanafy1 Posts: 30
    A side thing, Mysterio is immune to ability accuracy modification, which shouldn't be affected by the glancing mechanism in the part where when he lands 2 med attacks he places Chemical Gas, when ant-man glances his second med he make him suffer the 100% ability reduction preventing him from placing it.
  • Kill_GreyKill_Grey Posts: 8,666 ★★★★★
    edited November 2020
    Glancing is the s**ttiest and most vague mechanic I've come across in this game.
  • CoatHang3rCoatHang3r Posts: 4,965 ★★★★★
    Order of operations, glancing comes first. It is in affect prior to the DAAR of Falcon’s strikes but can also be disabled by AAR from abilities like concussion and neurotoxins.
  • AhmedHanafy1AhmedHanafy1 Posts: 30

    Order of operations, glancing comes first. It is in affect prior to the DAAR of Falcon’s strikes but can also be disabled by AAR from abilities like concussion and neurotoxins.

    What about Mysterio chemical gas? he is immune to the ability accuracy reduction "His hit shouldn't crit and should be halved" but it should still apply the chemical gas
  • CoatHang3rCoatHang3r Posts: 4,965 ★★★★★

    A side thing, Mysterio is immune to ability accuracy modification, which shouldn't be affected by the glancing mechanism in the part where when he lands 2 med attacks he places Chemical Gas, when ant-man glances his second med he make him suffer the 100% ability reduction preventing him from placing it.

    Currently, Mysterio is able to be affected by ability accuracy reduction from Glancing. We are working on getting this interaction cleaned up, but we don't currently have an estimate on when that will be able to be completed.

    https://forums.playcontestofchampions.com/en/discussion/167815/mysterio-is-affected-by-ability-reduction
  • VoltolosVoltolos Posts: 1,120 ★★★
    HI_guys said:

    Order of operations, glancing comes first. It is in affect prior to the DAAR of Falcon’s strikes but can also be disabled by AAR from abilities like concussion and neurotoxins.

    Disagree. It is an effect that is triggered during the whole duration. Falcon does not apply DAAR when hitting only. It is an effect that persists throighi recon
    Did you read what the picture says? Because it diagrees with you
  • Kill_GreyKill_Grey Posts: 8,666 ★★★★★

    Order of operations, glancing comes first. It is in affect prior to the DAAR of Falcon’s strikes but can also be disabled by AAR from abilities like concussion and neurotoxins.

    What about Mysterio chemical gas? he is immune to the ability accuracy reduction "His hit shouldn't crit and should be halved" but it should still apply the chemical gas
    It's the same situation with Archangel. The only AAR immune champs that "bypass" glancing are Longshot and old man Logan, while mysterio and Archangel suffer for God know what reason.
  • VoltolosVoltolos Posts: 1,120 ★★★
    HI_guys said:

    Voltolos said:

    HI_guys said:

    Order of operations, glancing comes first. It is in affect prior to the DAAR of Falcon’s strikes but can also be disabled by AAR from abilities like concussion and neurotoxins.

    Disagree. It is an effect that is triggered during the whole duration. Falcon does not apply DAAR when hitting only. It is an effect that persists throighi recon
    Did you read what the picture says? Because it diagrees with you
    It doesn't?
    Yes it does. Fifth line
  • CoatHang3rCoatHang3r Posts: 4,965 ★★★★★
    HI_guys said:

    Order of operations, glancing comes first. It is in affect prior to the DAAR of Falcon’s strikes but can also be disabled by AAR from abilities like concussion and neurotoxins.

    Disagree. It is an effect that is triggered during the whole duration. Falcon does not apply DAAR when hitting only. It is an effect that persists throighi recon
    Volotos pretty much nailed it but it clearly says falcon’s attacks are what reduces DAA. Even absent that description, for an ability to trigger defensively it needs to be the result of being hit/stuck and glancing is occurring prior.
  • AhmedHanafy1AhmedHanafy1 Posts: 30
    Well played Ant-Man...
  • AhmedHanafy1AhmedHanafy1 Posts: 30
    We really need this information to be included in the game though, it is something as essential as the prestige was before it could show in people's profiles
  • Nameless_IWNameless_IW Posts: 980 ★★★★
    Kabam should bring a champ to the contest immune to glancing. Which means all hits are immune to the glancing mechanic from the opponent such as ant man, storm px, caiw, etc. Hopefully once mystiqur comes over, she will be that champ
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