Honest review: Overrated or Underrated: Sentinel!
Rouger4
Member Posts: 633 ★★★
Sentinel… the coolest robot in the MCOC universe… behind warlock of course. This guy.. or robot should I say ..is a full to the brim of utility.
But before I get on to the reason he’s underrated or overrated, lets get down to his core mechanic.. analysis charges. These charges are the basis for all his abilities… but how do you get them? The most effective way of gaining charges is getting hit….. actually that’s not a very good idea. As the analysis charges ramp up when the opponent repeats an action, you can hit into his block repeatedly with a MLLL combo to build up the charges. But what do these charges do?
Analysis gives you: Increased Attack, Increased Armor, Increased Crit Resistance and reduces the special attack cost.
Max Analysis: plus 100% duration to most of his DOT
A passive unstoppable on heavy
Allows the effects of specials to bypass opponents block.
What this adds up to is significantly tanky robot with double immunities and a doubled attack, as well as a significantly stronger shock and incinerate. The special cost and debuff duration synergizes well and allows you to keep the heal block and armor break on the opponent.
His sp1 applies armor break and heal block, and at max analysis you can have a 12 second heal block and you only need 3 quarters if a bar of power to reapply it.
His sp2 is the HUGE damage dealer, accounting for almost half his damage output. 50% of his attack rating per incinerate isn’t much, but….
50%x5 (he applies 5 of them)
250%x2( due to attack rating)
500%x2( due to 100% debuff duration)
Is… an astounding 1000% of his attack rating, which is at r3 30,000 incinerate damage!!!
His sp3 makes him even tankier and on the second sp3 he regenerates a solid chunk of hp.
Pros: Immunities
Emma Frost, Mysterio, Killmonger: His sp1 armor break can keep them under control
Heal Counters: Highly easy to access heal block which is active most of the time
DOT: he wields a easy to access and potent shock and as well as that incinerate.
Survivability: He can regenerate though it is a bit impractical, he also has a extremely potent armor, making him a complete tank.
Cons: Ramp up: You need a bit of ramp up to get him going, but its generally quick
Immediate access: His ramp up means he cant reach his max utility at the start of the fight.
Conclusion: Sentinel is a extremely well rounded ramp up champion with a solid damage output from both base attacks and DOT, from a insane incinerate as well as a hugely underrated and potent shock. He’s a tank and can stack heal blocks and armor breaks comfortably and has double immunities. He’s nothing crazy like Warlock or Ghost, but he’s definitely a underrated utility beast.
But before I get on to the reason he’s underrated or overrated, lets get down to his core mechanic.. analysis charges. These charges are the basis for all his abilities… but how do you get them? The most effective way of gaining charges is getting hit….. actually that’s not a very good idea. As the analysis charges ramp up when the opponent repeats an action, you can hit into his block repeatedly with a MLLL combo to build up the charges. But what do these charges do?
Analysis gives you: Increased Attack, Increased Armor, Increased Crit Resistance and reduces the special attack cost.
Max Analysis: plus 100% duration to most of his DOT
A passive unstoppable on heavy
Allows the effects of specials to bypass opponents block.
What this adds up to is significantly tanky robot with double immunities and a doubled attack, as well as a significantly stronger shock and incinerate. The special cost and debuff duration synergizes well and allows you to keep the heal block and armor break on the opponent.
His sp1 applies armor break and heal block, and at max analysis you can have a 12 second heal block and you only need 3 quarters if a bar of power to reapply it.
His sp2 is the HUGE damage dealer, accounting for almost half his damage output. 50% of his attack rating per incinerate isn’t much, but….
50%x5 (he applies 5 of them)
250%x2( due to attack rating)
500%x2( due to 100% debuff duration)
Is… an astounding 1000% of his attack rating, which is at r3 30,000 incinerate damage!!!
His sp3 makes him even tankier and on the second sp3 he regenerates a solid chunk of hp.
Pros: Immunities
Emma Frost, Mysterio, Killmonger: His sp1 armor break can keep them under control
Heal Counters: Highly easy to access heal block which is active most of the time
DOT: he wields a easy to access and potent shock and as well as that incinerate.
Survivability: He can regenerate though it is a bit impractical, he also has a extremely potent armor, making him a complete tank.
Cons: Ramp up: You need a bit of ramp up to get him going, but its generally quick
Immediate access: His ramp up means he cant reach his max utility at the start of the fight.
Conclusion: Sentinel is a extremely well rounded ramp up champion with a solid damage output from both base attacks and DOT, from a insane incinerate as well as a hugely underrated and potent shock. He’s a tank and can stack heal blocks and armor breaks comfortably and has double immunities. He’s nothing crazy like Warlock or Ghost, but he’s definitely a underrated utility beast.
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Comments
(Still saving units tho) I hate this feeling of arena grinding and not buying hundreds of units worth of energy refills to explore UC and open a 5 + 6*.
I might actually consider him as my rank 3 tech if I pull him on time.
Keeping her combo isn't as hard as you think even without the synergy.
Rawr!
One of the best all-around champs in the game.
Impractical in what sense? Even if we're not considering damage, her non-crit nature and combo meter abilities already bypasses a lot of nodes. Her lifesteal and Regen makes her one of the most sustainable and best questing champs in the game. While sentinel has to go through 2 entire special 3 for miniscule regen, I'm already in the subsequent fight with my G99 with basically 20% more health of what I finished the former in by only throwing medium attacks. Her power control is one of the best out there, makes all or nothing fights and energise fights a joke, how about sentinel? That's right, he has no power control abilities. She has a very powerful armor buff, how about sentinel? That's right, he has none.
There's many, many, many more things I could go into, but time cannot permit. When damage comes into play, well there's no need debating anymore cuz we know Guilly is the clear winner in that aspect, and every other one as well.
Seems like you haven't used G99 in act 6 either, because that's the real "endgame" at this moment.