White Magneto AQ map 7 miniboss
Char
Member Posts: 36 ★
I apologize if there has been another thread where this was discussed, but I’m disappointed in the complexity that was created with the node combination on the 2nd white magneto miniboss:
- Mighty charge: ok so far, normally handled with reparry method
- Heavy hitter: well we know what this normally means, an AI programmed to constantly throw heavy attacks immediately after first dash. That makes the reparry almost non feasible 8 out of 10 times
- True strike: well, because no more quake cheesing on minis
- Power Struggle: on most fights this wouldn’t matter, but if you end up blocking a lot you’ll give him a lot more opportunities to steal your power just because of the AI constantly being unstoppable based on the first two bullets
- Power snack: because heaven forbid you ever need to bait specials, you’re bound to push him to sp3
This is all before considering epic modifiers...
- Mighty charge: ok so far, normally handled with reparry method
- Heavy hitter: well we know what this normally means, an AI programmed to constantly throw heavy attacks immediately after first dash. That makes the reparry almost non feasible 8 out of 10 times
- True strike: well, because no more quake cheesing on minis
- Power Struggle: on most fights this wouldn’t matter, but if you end up blocking a lot you’ll give him a lot more opportunities to steal your power just because of the AI constantly being unstoppable based on the first two bullets
- Power snack: because heaven forbid you ever need to bait specials, you’re bound to push him to sp3
This is all before considering epic modifiers...
12
Comments
- Human Torch with Nova flames on, interfight ability of White Magneto to allow him to parry despite mighty charge.
- Corvus Time out (again !!!) and waiting for 30-45 mn because you only have... well no charge because of power snack.
When will Kabam learn from their previous mistakes ? Why do we use time out in AQ7 ? Because of this kind of sh***y node combination, the AQ7 boss Apocalypse that regenerates too much and with a very difficult SP1 to dext...
All you people disagreeing with me when I said torch worked, give this a watch