@Kill_Grey I used warlock. The bleeds dont do too much damage si you can burst through it with nick fury too.
With warlock you wont be able to block much due to soft guard but I found a very interesting fact that you can heavy counter gwenpool's sp1 with warnock's heavy. So I just did that for the rest if the fight. Took me 2 or 3 revives.
Interesting...I think I'll just stick to the "do you block" strategy with corvus either way
Don't think it's an option for you but horseman wolvie makes an absolute joke of that whole path let alone GP. Tried it out the other day for fun
@Kill_Grey I used warlock. The bleeds dont do too much damage si you can burst through it with nick fury too.
With warlock you wont be able to block much due to soft guard but I found a very interesting fact that you can heavy counter gwenpool's sp1 with warnock's heavy. So I just did that for the rest if the fight. Took me 2 or 3 revives.
Interesting...I think I'll just stick to the "do you block" strategy with corvus either way
Don't think it's an option for you but horseman wolvie makes an absolute joke of that whole path let alone GP. Tried it out the other day for fun
Act6 can be a challenge if you have a diverse variety of champs for almost every tricky node combination, even then there are lanes where you need 3 or 4 different champs to deal with the nodes and boss and you get a restriction cuz u need 3 skill f.e. Therefore it’s no fun and not designed to reward good play, it’s designed being a roadblock and a unitsink at former times.
The designers know it, look at the new act7 this is great stuff, rewarding, with easy lanes but also with tricky one, but never designed to let you fail.
The biggest downside for me are the restriction gates, the high number of long lanes you have to do and that you don’t get a single buff (node) for the attacker, like in act7.
I didn’t mind Act 6 except for 6.2.5 admittedly I didn’t have to endure the no retreat Champion and I waited for the nerfs on Sinister.
10 paths/quest was the real struggle for me as it feels quite insurmountable when taking the MEQ into account you can probably realistically only do it in very small chunks unless you’re dropping units on refills.
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https://streamable.com/elntcz
Although I have neither wolvie nor apoc, I guess I'll keep this in mind 😂
The designers know it, look at the new act7 this is great stuff, rewarding, with easy lanes but also with tricky one, but never designed to let you fail.
The biggest downside for me are the restriction gates, the high number of long lanes you have to do and that you don’t get a single buff (node) for the attacker, like in act7.
10 paths/quest was the real struggle for me as it feels quite insurmountable when taking the MEQ into account you can probably realistically only do it in very small chunks unless you’re dropping units on refills.