When you broke parry...

What were you trying to do? Why is maintaining consistancy so hard? Were you trying to make fighting harder and just went overboard?
I am really curious what user story was presented in the dev cycle or scrum meeting that was so compelling that it made you sacrifice playability.
I am really curious what user story was presented in the dev cycle or scrum meeting that was so compelling that it made you sacrifice playability.
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i bought revives and potions and heald my team and i v'e died agaiin for nothing if they want to make it a stun immun game so be it but rewards must be in the level
But even I can get parry now, a lot as well
Seems much better to me
There are videos around showcasing that parry is just not triggering in many cases, so no, it's not skill related.
And they say its nebula who is broken and not parry.