Night Thrasher has been silently nerfed
Mildepa
Member Posts: 10 ★
Hi everybody! so I'm one of the 9 avid night thrasher players currently on the battlerealm, and have noticed that now you actually need an active taunt debuff on the opponent to build up your furies, whereas before if the opponent had been taunted at least once in the fight you were good to go to build your furies, i think this is HUGE for the character since it is a lot more punishing if you slip up and let the debuffs expire and makes you rely so much more on dropping heavies (night thrasher has depressingly low reach with his heavies) to reach decent damage, i honestly think this makes him so much worse (not that he was great to begin with) anyway, thanks for reading if you have gotten this far.
By the way: this change was not included in patch notes
By the way: this change was not included in patch notes
16
Comments
Taunted in this phrase could also refer to an opponent that was under the effect of "taunt" in the past, making that an opponent who had been taunted. Better wording would have been better for the sig ability
https://www.youtube.com/watch?v=UadqPVQN5RA
Neither of these gameplay videos support what you say. Both of these videos only get fury after being taunted. Seatins video showcases it perfectly. He had a taunt expire and never gained any fury's between the first and the 2nd taunt. Do you have gameplay of you gaining fury when an opponent isn't taunted?
Just tell us Kabam
Seems like a silent buxfix.