**Mastery Loadouts**
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Add a function to cancel heavy attack use

Hey there. I think it’d be pretty nifty to have a function to cancel the heavy attack you’re in by perhaps swiping up as you’re holding it. It would help if say, you’re holding and enemy didn’t come close, so you just wanna go back to block/attack position without whiffing the heavy. Just a little suggestion to help ease our content smashing and such. Would probably be fun to have more of these types of functions to give us more varieties of play styles. Thanks

Comments

  • ANGRYEAGLEANGRYEAGLE Posts: 149
    I barely use them because they are too hard to connect on most times.
  • Notsavage19Notsavage19 Posts: 2,817 ★★★★★
    That defeats the whole point of attacks, then.
  • Thought this was gonna ask for a SETTING to turn off ability to do Heavy (for those on devices that cause “input” problems and have phantom heavies occasionally), lol.

    But as OP wants, that would negate the use of getting proficient in standard Medium or Light Intercepts, instead you could just wait on a Heavy and always do Heavy intercepts all the time (and probably much more consistent, aka easier and without skill, that learning to do normal Medium/Light Intercepts).

    Probably wouldn’t be good for game.
  • winterthurwinterthur Posts: 7,754 ★★★★★
    You could "cancel" heavy but immediately launching special (if power is available). That is a good tactic.
  • Lvernon15Lvernon15 Posts: 11,596 ★★★★★
    The function is ‘only use a heavy if you know you can land it’
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