Suggestions for Energy Conservation
Fear_of_Clowns2099
Member Posts: 892 ★★★
There's a bunch of places with valuable items you could get by exploring stuff with tons of energy. Like this month, it would be nice if all side quests have no energy requirements. It would help progress further much faster, and explore content such as Cav Eq. Now, I know that you can just grind units out, but that takes time and slows progression down in some scenarios. Especially for FTP. Also, 3 energy per tile requirements seem a bit much especially in Cav Eq where you need to spend an energy refill after your stored energy is out for each path.
Post edited by Kabam Ahab on
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It would also be nice if you couldn't die at all, for the players who can't complete the content without dying. But also not nice for the players who have the skill to do the content without dying and have those efforts be valued at nothing. Every challenge in the game is there to reward players for successfully navigating it. But there's no value in success if it is impossible to fail.
Also, I'm pretty sure all the Cavalier paths can be completed in less than 70 energy. At least, i don't recall a path that was more than that.