6*r3 lvl1(to13) weaker than 6*r2 lvl35?
Befus
Member Posts: 6 ★
How could this be?
After the levelup of a 6* Warlock from r2 to r3 his stats are lower than before. Prestige, attack and health.
12 levels for nothing? Does this work as intended?
... and yes, its the same Warlock from the same account, there are no boosters used and not a single point changed in the masteries.
After the levelup of a 6* Warlock from r2 to r3 his stats are lower than before. Prestige, attack and health.
12 levels for nothing? Does this work as intended?
... and yes, its the same Warlock from the same account, there are no boosters used and not a single point changed in the masteries.
7
Comments
Level does affect stats like attack and health, and thus prestige. Prestige is a bit wonky in MCOC, it is for lack of a better way of describing it "hand tweaked" to generate the results intended by the developers. It isn't completely random, but it doesn't follow a single general "formula" that would hold true for every single champ at all rarities. The issue with prestige wobbling a bit as you rank up a champion has been noticed before, specifically at higher rarities. It is due to the fact that the starting prestige at each rank is baked into the champion, and leveling it up increases that prestige by a certain amount. For some champions, the starting prestige at rank 3 is lower than the maximum prestige achievable at rank 2 from leveling, so you end up with a "sawtooth" prestige curve.
This falls into the category of not exactly intended behavior, but also not bugged. It is due to the fact that the "rules" that the game mechanics use to calculate prestige were created when 4* champs were the highest rarity, and those rules do not generate the same smooth results at higher rarities.
thanks for the other usefull comments who get the point of my question
😁