**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
The rewards are pretty much identical besides the most useless amount of resources we don’t care about and an extra random t5cc crystal. Even the t2a and t5b are the same 9:6 which is a horrendous ratio
Are you serious ????
Please make t5cc as 50% if not selector
Second increase 6* shards 20k if not nexus
Rank up gem as generic
Sig stone 50
We had this exact discussion a few years ago when 6.2 came out, and everyone was like where are all the rewards.
The main act rewards will be in chapter 4, and for completion and exploration of the whole act.
Even if you can’t r4 a six star by the end of Act 7, who cares? It’s not like any content in the game or coming to game (with the possible exception of summer of pain) even needs 6r3s to get done. Everything is more than doable with 5/65s. Hell, if you wanted to, you could probably do 7.1 Exploration with 4/55s
edit: i can't read, there's actually 2x 25% t5cc from exploration so that makes 3 total, up from 2 last time.
From 7.1 to 7.2 the shards and fragments are literally the exact same. One extra random t5cc crystal (which is fine) and what 2% of t3a and t6b?
Both sides are kinda right here. The rewards didn't increase much from 6.1 to 6.2, that is true. But they did increase a bit. I get there's T3A and T6B... but those aren't helping anyone for a long time.
I'd like to have seen some very small adjustments instead of a copy/paste.
But my main thing is: why is it so hard to put a release date in these announcements? If not for the offhand reference in the Legends run section, there would be nothing in this. Just weird PR.