How a simple change to new Summoners Trial arena can make sure there's no backlash.
Rohit_316
Member Posts: 3,415 ★★★★★
As of now in new Summoners Trial arena , last milestone is 2.15 mil and gives a total of 140 units (7 units * 20 milestones) when you complete everything.
Before 4* basic used to give 135 units in total on reaching final milestone of 1.5 mil and 3* featured used to give 65 units on reaching 640k .
So 1.5 mil + 640k = 2.14 mil = 200 units ( 3* featured and 4* basic combined)
Just by simply updating units in new arena from 7 to 10 units per milestone will grant for same amount of grinding and total will give 200 units in total (same as previous arenas ) as people would be happy to grind since no other efforts would be required.
Lemme know your thoughts people .
Before 4* basic used to give 135 units in total on reaching final milestone of 1.5 mil and 3* featured used to give 65 units on reaching 640k .
So 1.5 mil + 640k = 2.14 mil = 200 units ( 3* featured and 4* basic combined)
Just by simply updating units in new arena from 7 to 10 units per milestone will grant for same amount of grinding and total will give 200 units in total (same as previous arenas ) as people would be happy to grind since no other efforts would be required.
Lemme know your thoughts people .
20
Comments
You're not taking into account that those 640k points were done on 3 star characters. Many of which are now useless, meaning you have to do all of it with 4 star characters. People with lower end rosters that were grinding 3 star before are not going to be able to do this with their non-existent 4 stars.
Purpose of the post was to enlighten that if they aren't changing arenas , atleast a small tweak can make it better to grind .
Your solution would essentially give me exactly what I had before the arena change as far as units vs time spent. However, I am just trying to come from the point of people that got screwed over even harder than I did. As well as the point of kabaam who would appear to rather alienate 90% plus of their playerbase than give out easier units.
Giving suggestions don't hurt.
This interaction and exchange of information and constructive criticism create a healthy relation between the devs and the players and helps the game to progress more as the actual players have a Say in what they want in the game.
We are the customers of the multi million dollar company. We make them a multi dollar company. If they dont hear our feedback, then we will not buy and consume their product.
Just a friendly reminder:
This multi million dollars company game testers are actually their customers/players 😉