In my opinion, if they're going to up the node difficulties, they should increase the rewards proportionally. This should apply to not only Uncollected, but Cavalier as well.
Easiest way with any champ... build to SP3, hold it and beat him down with a steady mix of heavy attacks until he's at 4-5% health
Once at 4-5%, parry, heavy... wait for him to stand up, sp3, game over
Power alternator will kill you if you attempt that.
The correct way to beat Blade is to just read the nodes and do exactly what they say. Flux says use heavies. Power Shield says use specials. Lifecycle says end the fight with heavy+special. Perforate says bait SP1, because Blade's SP2 is tough to evade. Power alternator says don't hold power.
So: parry heavy parry heavy SP1. Bait SP1 when he has more than one bar of power. Not only does this prevent him from getting to an unblockable SP2, it also keeps his power low which makes it easier to get openings for heavies with parry stun. Keep at it until you're down to the last few percent. Then make sure to end the fight with a heavy followed immediately with a special. Game over.
I used domino and soloed it every time. Just need to understand how it works. Keep baiting and throwing sp1’s and mix in some heavies to reset the charges
That fight was easy just. One shot him each time. Used guilly2099 or warlock. People need to either quit crying or quit rushing through content and learn how to play
It does seem to be a tough node combo for UC difficulty. Those of us who have done all content are totally familiar with the Lifecycle node. In UC difficulty, there will be players who have yet to encounter that node. Tbh, I agree it's a rough way to introduce Lifecycle to someone who hasn't done it yet. The way it's paired with those other nodes for an Uncollected player would be pretty jarring. Good luck though! Most of the answers to beat it are listed above.
In my opinion, if they're going to up the node difficulties, they should increase the rewards proportionally. This should apply to not only Uncollected, but Cavalier as well.
So when they make it easier, they should take away rewards?
Imo this could’ve been fine for but get rid of power alternator on uc. Alternator Just makes an already complicated fight that introduces higher level nodes more annoying to deal with. I’m high level cavalier and had no problem with this fight, but I can totally see it being an issue for lower level players
Comments
This should apply to not only Uncollected, but Cavalier as well.
The correct way to beat Blade is to just read the nodes and do exactly what they say. Flux says use heavies. Power Shield says use specials. Lifecycle says end the fight with heavy+special. Perforate says bait SP1, because Blade's SP2 is tough to evade. Power alternator says don't hold power.
So: parry heavy parry heavy SP1. Bait SP1 when he has more than one bar of power. Not only does this prevent him from getting to an unblockable SP2, it also keeps his power low which makes it easier to get openings for heavies with parry stun. Keep at it until you're down to the last few percent. Then make sure to end the fight with a heavy followed immediately with a special. Game over.
Parry heavy builds neuros and also increases the life cycle window
I don't have AA or ghost or quake