**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Variant 1 is not that bad.
ragnarok_947
Posts: 817 ★★★★
“Oh, you were expecting back issue Variant but it was me, Loki Variant!”
jk
When people dubbed Variant 1 as the hardest Variant ever, I was expecting Act 6 Mordo level chaotic fights. I had done every Variant except this one so I thought I’d give it a try as well. And it’s safe to say it’s lot less harder than I anticipated.
Paths aren’t very long while defender hit points are low compared to Act 6-7 or even the newer Variants. The bosses however get tankier as the chapters progresses and so do the attack values. The hardest was definitely the Ultron boss who gets crazy regen or power gain from debuffs.
In terms of champions I used, my MVPs were: Warlock for Chapter 1, Hyperion for the second one and Thing for the final chapter. Thing is probably one of the best options for Masochism & Pilfer and with the full team synergy, he pretty much destroys everything. Also, can anyone tell me a better love story than Immortal Hulk and Aspect of chaos? I’ll wait.
And last but least, the rewards. They feel quite outdated and don’t seem justifiable for the efforts one have to put in. Let me know if you think it’s worth exploring or not. Thanks.
jk
When people dubbed Variant 1 as the hardest Variant ever, I was expecting Act 6 Mordo level chaotic fights. I had done every Variant except this one so I thought I’d give it a try as well. And it’s safe to say it’s lot less harder than I anticipated.
Paths aren’t very long while defender hit points are low compared to Act 6-7 or even the newer Variants. The bosses however get tankier as the chapters progresses and so do the attack values. The hardest was definitely the Ultron boss who gets crazy regen or power gain from debuffs.
In terms of champions I used, my MVPs were: Warlock for Chapter 1, Hyperion for the second one and Thing for the final chapter. Thing is probably one of the best options for Masochism & Pilfer and with the full team synergy, he pretty much destroys everything. Also, can anyone tell me a better love story than Immortal Hulk and Aspect of chaos? I’ll wait.
And last but least, the rewards. They feel quite outdated and don’t seem justifiable for the efforts one have to put in. Let me know if you think it’s worth exploring or not. Thanks.
5
Comments
If you truly want to experience how difficult it was meant to be, try limiting yourself to 5* R4s and champs introduced to the game when it was released.
Other than bragging rights, I don’t see why Ch3 status will change any time soon.
Dr. Zola
Consider Warlock, CV, Torch, Thing. All of those champs make some of the fights much more straightforward than they used to be.
But it’s still thorny. I’ve exited Ch3 quests recently when I found myself getting walloped. Easy? Nope. Easier? Sure.
Dr. Zola
Exploration of 6.2 with gates was way too restrictive for a limited roster..
After v2 and v3, I went for v1 exploration.
Few r5s, Couple r4s, maybe about 7-8 6*s, only useful 6* was rulk.
Long fights with 4*s like AA, gulk, SW etc and 4* gambit(if you know you know lol). No thing.
Chapter 3 was where I restarted the quest most.. chapter two wasn't any smooth either.lol
Ghost dominated most of chap2, V1 was the reason I learned how to use ghost without wasp.
Quake dominated chap3, since I explored v2 first, V2 was the place I learned how to quake.
So many rankups were done specifically for v1.
It was the most punishing content i had faced then... Mann that korg on buffet+poison oof.. and those pilfer power, degen, 100-200 power gain etc Rough..
When all was done and dusted, I realised it was the most exciting content I did. Fun infused with mini rages here and there.
F2p so didn't had the power of units man,
Done with all hoarded items... Took me 2-3 months to explore v1, in comparison to v2 and v3 which were explored in weeks.
BIG RIP...for anyone who's gonna skip V1.
I'll suggest to explore v1, even if you do it last.
Thing with synergy (and an optional science power boost) actually cheeses the entire last chapter which is where most of the difficulty lies imo.
Chapter 2 was the second most annoying but with the amount of new tech and mystic champs it's less of a hassle.
Chapter 1 has the lowest health pools and is also the mutant/skill chapter. Both classes are pretty much the most stacked currently