A rant about the side quests.
pop_tarts
Member Posts: 24 ★
Side quests are wayyy unbalanced, unfair and difficult.
I am a player who has barely completed Act 4, working on upgrading my champs so I can do Act 5, however those needed resources are in the sidequest.
I go in, check the team requirements (I know, it's not reliable, but it should at least give an idea.)
I go into the quest with the estimated hero rating 7,500. I have 14,000+ team, this should be a cakewalk.
Dead first fight against, what, a 10,000 Longshot or something?
I sigh, and then wait a bit. Next day, I go into the lowest quest. Not as good rewards maybe, but at least I have something.
The first few fights are pretty nice and relax. But then again I go into a 10,000+ opponent (DDHK) and lose all but one champion.
Now I started to realize something. Why are those requirements so low when I am facing high tier opponents?
Some of you may not understand this problem, with your 5* teams and all. However, with my team being mainly comprised of 4 stars and just one 5 star, it becomes nearly impossible to do the basic side quests.
It's even more frustrating considering those quests are what I need to do in order to have the resources to upgrade my champions.
Why do you have 10,000+ enemies in a quest that will give you only 3* shards Kabam, let alone a measly amount of 4* shards?!
Please, dear god, make them easier for players who don't have an insane amount of skill.
Don't lock much needed resources behind enemies who are too tough for your measly champs.
Thanks for coming to my TED Talk.
I am a player who has barely completed Act 4, working on upgrading my champs so I can do Act 5, however those needed resources are in the sidequest.
I go in, check the team requirements (I know, it's not reliable, but it should at least give an idea.)
I go into the quest with the estimated hero rating 7,500. I have 14,000+ team, this should be a cakewalk.
Dead first fight against, what, a 10,000 Longshot or something?
I sigh, and then wait a bit. Next day, I go into the lowest quest. Not as good rewards maybe, but at least I have something.
The first few fights are pretty nice and relax. But then again I go into a 10,000+ opponent (DDHK) and lose all but one champion.
Now I started to realize something. Why are those requirements so low when I am facing high tier opponents?
Some of you may not understand this problem, with your 5* teams and all. However, with my team being mainly comprised of 4 stars and just one 5 star, it becomes nearly impossible to do the basic side quests.
It's even more frustrating considering those quests are what I need to do in order to have the resources to upgrade my champions.
Why do you have 10,000+ enemies in a quest that will give you only 3* shards Kabam, let alone a measly amount of 4* shards?!
Please, dear god, make them easier for players who don't have an insane amount of skill.
Don't lock much needed resources behind enemies who are too tough for your measly champs.
Thanks for coming to my TED Talk.
20
Comments
guess i gotta get used to that
but thank you again for agreeing with me that it needs to be easier for beginning players, the amount of disagrees is...worrying.
I ain't gonna waste a club to go in again and look.
2. No, if it was 'doable', I wouldn't have trouble, would I?
you may have the skill but some people really don't sure, gimme 11 hours for the club to reset
Dude you're completely ignoring the point of my rant. It shouldn't be insanely difficult for beginners to the game have blocked off resources that they need.
I need T4, class T4, iso, gold, 5 star shards, and maybe 4 star shards. I have 3 4 stars: Spider-Gwen, Wolverine, Red Skull, and Scarlet Witch. One 5*: Guillotine 2099. They're all roughly around 3,000. I cannot face opponents that are 10k+ above yet, and I cannot even claim some stupid 3* shards because of the freaking annoying enemies.
Longshot was 7.7k. Boss was 6.8k. Highest rating were war machine/Cosmic GR at 16k
I accept that at the lowest difficult you are correct.
Some months the legendary is easy but the is a level requirement of 45. Other times its much harder (such as the "pick your fights/rewards" one) but there is no level requirement.
I'd say this month legendary is easy although their are some tricky champs for weaker rosters (CGR, Monkey and to a lesser extent iHulk, Longshot and xBones)
Herc is fairly easy thou.
But I will say that We understand the situation you are in.
That's the game... We all went through the phase you are currently in.
OP: "This content is impossible!!! OMGWTFBBQ!!!
Community: "It's not impossible. I did it with the same guys you have available."
OP: "Well maybe not everyone is as good as you!!!"
Community: "Practice and get better"
OP: "Thanks for the advice ****. OBVIOUSLY YOU'RE NOT UNDERSTANDING THE PROBLEM!!!"
Like pretty much everyone has said. Develop your roster. Get better. If you can't finish it, it's not for you...... yet.
I am a Cav player who has literally never finished a single path in Cav EQ. Do a search and find how many posts I've made crying that it is too hard. (Here's a hint, it's 0) And this is content I am supposed to be ale to do at my level.
You just need to get better. Just like I do.
What would be useful – especially in events that require a non-returnable key/token – is the ability to preview the map.
Feel free to rant on other social media, like Twitter or on one of the many MCOC subreddits.
Plus ew reddit