**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
It's not that hard to get cav and the compensation is good enough.
Though honestly, I think you should focus on Act 5 and not becoming Cav.
I used mine and got the One Shot but mine was Rank 2 and Unawakened. Learn how to play her better because 6.1.2 Ultron is a tad harder
In fact, I would say that's the point to becoming Cavalier. From Act 1 to Act 4 you just need to hit them harder than they hit you and they die and you don't, and you win. Act 5 starts to throw more nodes at you that require you to think about using champions that can counter those effects. Act 6.1 itself specifically throws things at you that require at least as much skill to counter as champions.
In terms of resources I might get in a compensation package, the thing that would probably help me the most to get through 6.1 if I was trying to become Cavalier today would be energy refills. Because 6.1 is all about practicing and getting better. It isn't about waiting for the best champs to come along to help you. Sure: you could wait for the perfect roster, but doing so would be hurting yourself in two ways. First of all, you're going to be waiting for a long time. And second, you're cheating yourself out of the experience you need to build the skills you will need to keep progressing higher. If you can't complete 6.1 now, the best thing to do is: keep trying. Try, fail, back out, try again. Keep trying and keep getting better until you can do it. You don't get any better spinning crystals and waiting. You don't get better spending your way through the map either. You do get better by trying the content and being willing to back out and try again later.
Up to becoming Uncollected, most players don't have to do this. They become accustomed to either blasting through the content, or spending units and revives to get through everything on the first go. It then becomes frustrating when they run into content they can't beat and they can't spend past. But knowing when you've outraced your skill level and need to take time for your skills to catch up with your account is part of learning how to play the game. It is a lesson not everyone learns, to their detriment.