i like that there's not a side quest that you need to grind. don't like there are 30 some objectives that are hard to keep track of and are overwhelming
at first glance it feels like more work than a regular sq, but I usually do at least 1 completion of every difficulty, so it shouldn't be that bad. either way though, I'm not a big fan, I wish the objectives were less specific and more "general"
I'll reserve judgement until I can explore how accessible the targets are and until I know if you have to beat the EQ on every difficulty or if every objective unlocks by doing the Cavalier one.
If everything works out alright, I won't have a problem with it. However, there are a lot of things that can make this into a terrible month full of more boring grind than last month, if you have to beat every boss on every difficulty with specific champs. Beating them on the hardest difficulty is annoying enough. I don't mind doing stuff like that in a side quest but having to bring a possibly sub-optimal champ to fight the boss? Nah, I don't like the thought of that, just to grind an objective.
I don’t mind objectives like these, BUT make them concurrent, not consecutive. It’s a real chore to make sure I win 10 fights with a Skill champ against a Spider-Verse champ with a Light finisher first, THEN 10 fights with a Mutant champ with a Medium, THEN..., and so on and so on.
tedious? you'll automatically do 90% of it by the end of the month if you just entirely ignore it.
I'm getting the distinct impression that you haven't actually looked at these objectives, or at least not very closely.
You'll get credit for a couple of boss kills, sure, but most of them will absolutely not get done without paying attention to the specifics. Even choosing all spider-verse opponents in the new arena is only going to get you so far if you're not keeping an eye on which class and finisher combination are required for the current task.
I hate monthly objectives that require specific fighting in a certain (usually counterintuitive) way e.g. end with light, end fight with bleed/shock/pain, kill champ X with champ y using an sp2 ten times etc.
It's a headache to keep track. i still haven't finished last month's Bwdo objective as her dot kills them before the light attack.
It's fine for one month, but these objectives will only keep me occupied for like a week, maybe two, so there's going to be a huge amount of time this month where I will have very little motivation to play. That's a good thing though, I'm working on two books and this will give me plenty of time to get ahead of schedule on my writing.
Comments
If everything works out alright, I won't have a problem with it. However, there are a lot of things that can make this into a terrible month full of more boring grind than last month, if you have to beat every boss on every difficulty with specific champs. Beating them on the hardest difficulty is annoying enough. I don't mind doing stuff like that in a side quest but having to bring a possibly sub-optimal champ to fight the boss? Nah, I don't like the thought of that, just to grind an objective.
But we'll see. Maybe it works out.
I don’t mind objectives like these, BUT make them concurrent, not consecutive. It’s a real chore to make sure I win 10 fights with a Skill champ against a Spider-Verse champ with a Light finisher first, THEN 10 fights with a Mutant champ with a Medium, THEN..., and so on and so on.
You'll get credit for a couple of boss kills, sure, but most of them will absolutely not get done without paying attention to the specifics. Even choosing all spider-verse opponents in the new arena is only going to get you so far if you're not keeping an eye on which class and finisher combination are required for the current task.
It's a headache to keep track. i still haven't finished last month's Bwdo objective as her dot kills them before the light attack.