This fight is beyond frustrating for me… I’ve been trying to beat her for hours and I’m just playing mad and sloppy at this point. I took a break after getting intercepted and wrecked 5 times in a row without touching her.
I don’t have time to just sit down all day trying to get a perfect run. I can’t even get a decent run where I can at least knock down 10% of her health. These fights are not fun at all and it only makes me want to break my tablet and quit this game for good. A good challenge is one thing but a cheap fight where you have to play flawlessly for 100+ hits is not good game design, IMO.
This event just reminds me that no matter how far I progress and slowly build up my skill, the game will immediately amp up the difficulty to make my best 6* champs feel like I’m playing 2*’s again. I hate looking at my roster of 6* champs and feeling that they’re worthless if I play anything beyond Uncollected EQ. I feel locked out of so much of this game and it’s making my experience less and less enjoyable.
Cool, I just duped my 6* Guardian… I should feel good about that but when more and more endgame content is designed in a way that can kill him within 10 hits, it just feels hollow.
Ok, I tried to fight Emma Frost again and I failed the initial backdraft three times in a row. I can’t even last 3 seconds in this fight…I’m done, I’m avoiding this event, it’s not worth the aggravation.
This fight is beyond frustrating for me… I’ve been trying to beat her for hours and I’m just playing mad and sloppy at this point. I took a break after getting intercepted and wrecked 5 times in a row without touching her.
I don’t have time to just sit down all day trying to get a perfect run. I can’t even get a decent run where I can at least knock down 10% of her health. These fights are not fun at all and it only makes me want to break my tablet and quit this game for good. A good challenge is one thing but a cheap fight where you have to play flawlessly for 100+ hits is not good game design, IMO.
This event just reminds me that no matter how far I progress and slowly build up my skill, the game will immediately amp up the difficulty to make my best 6* champs feel like I’m playing 2*’s again. I hate looking at my roster of 6* champs and feeling that they’re worthless if I play anything beyond Uncollected EQ. I feel locked out of so much of this game and it’s making my experience less and less enjoyable.
Cool, I just duped my 6* Guardian… I should feel good about that but when more and more endgame content is designed in a way that can kill him within 10 hits, it just feels hollow.
Ok, I tried to fight Emma Frost again and I failed the initial backdraft three times in a row. I can’t even last 3 seconds in this fight…I’m done, I’m avoiding this event, it’s not worth the aggravation.
If only the name was summer of torture or something like that…
If you can’t last 3 seconds in the fight then the event is not for you. You have one of the best counters to the fight as a duped 6 star, and you’re still complaining? If you can’t even do a backdraft intercept at this stage of the game, then you’re definitely right about avoiding this event
This fight is beyond frustrating for me… I’ve been trying to beat her for hours and I’m just playing mad and sloppy at this point. I took a break after getting intercepted and wrecked 5 times in a row without touching her.
I don’t have time to just sit down all day trying to get a perfect run. I can’t even get a decent run where I can at least knock down 10% of her health. These fights are not fun at all and it only makes me want to break my tablet and quit this game for good. A good challenge is one thing but a cheap fight where you have to play flawlessly for 100+ hits is not good game design, IMO.
This event just reminds me that no matter how far I progress and slowly build up my skill, the game will immediately amp up the difficulty to make my best 6* champs feel like I’m playing 2*’s again. I hate looking at my roster of 6* champs and feeling that they’re worthless if I play anything beyond Uncollected EQ. I feel locked out of so much of this game and it’s making my experience less and less enjoyable.
Cool, I just duped my 6* Guardian… I should feel good about that but when more and more endgame content is designed in a way that can kill him within 10 hits, it just feels hollow.
Ok, I tried to fight Emma Frost again and I failed the initial backdraft three times in a row. I can’t even last 3 seconds in this fight…I’m done, I’m avoiding this event, it’s not worth the aggravation.
I understand that the fight is very skill intensive and demands almost flawless (although My Kingpin , Sorcerer and Guilly won't agree with this) from the players. What I don't seem to understand is people calling this fight "cheap" and not having "Good Design". The fight can be done with majority of champions if you play them well. The fight also has straight up some very easy counters like Human Torch, Spider - Ham and some others which rewards the player in having the said counter, but that being said it can be done by almost anyone in the game and that to me is what you call a Well Designed fight. Finally when the Devs delivered a fight that fits the description of Summer of Pain, then people starts complaining.
Also If it took 5 hours for you to not even get her below 80%, It's not the developers fault. It simply means the fight is not meant for you. Don't complain on the forums about "bad design" simply because you can't seem to complete the fight. If you had said something about the parry/dex issues, then that might have been a good point but what you are saying basically shows your frustration over the inability to complete this fight.
Idk what to do with the fact that you guys are calling 3-4 revives too many units when I... I don’t want to speak about it again
Lol, same here. PTSD. I don’t ever want to see an Emma like that again. I also wonder how anyone can say that was easy and still look themselves in the mirror. They must not be referring to the cost of beating her under all 3 objectives, because there was no easy way to do it with a skill champ.
Kingpin would like to know your location.
Exactly lol, got hit by her sp1 like 6 - 8 times, still managed to solo her lol.
I haven't beaten her yet. I've just been absolutely cloud-headed this whole week for non-MCOC reasons and haven't had the energy to tackle the fight. I probably could beat her with Nick Fury, but one or two points don't really matter to me at this point. It's all four or bust, I feel like. And I don't have the energy to go for three wins against her.
I honestly feel pretty done with this event. I've gotten every point up until this week so my rewards are already locked at "amazing" and I just struggle to keep up the concentration to spend week after week focused on super difficult fights. It's been a really fun summer, but combine some real-life stuff with the parry bug and I haven't really had the energy to even do a proper run at Emma. I did a half-hearted attempt with Nick that was enough for me to believe it could be done, but I'm just...clocked-out.
I might still take a stab at her just to say I completed all SOP bosses, but I've already defeated maybe five or six more bosses than I expected to so I'm feeling pretty satisfied with my accomplishment regardless.
I definitely feel u, but in my case I have a 6* duped Angela so every 25 sigs I can get is worth some item usage
This fight is beyond frustrating for me… I’ve been trying to beat her for hours and I’m just playing mad and sloppy at this point. I took a break after getting intercepted and wrecked 5 times in a row without touching her.
I don’t have time to just sit down all day trying to get a perfect run. I can’t even get a decent run where I can at least knock down 10% of her health. These fights are not fun at all and it only makes me want to break my tablet and quit this game for good. A good challenge is one thing but a cheap fight where you have to play flawlessly for 100+ hits is not good game design, IMO.
This event just reminds me that no matter how far I progress and slowly build up my skill, the game will immediately amp up the difficulty to make my best 6* champs feel like I’m playing 2*’s again. I hate looking at my roster of 6* champs and feeling that they’re worthless if I play anything beyond Uncollected EQ. I feel locked out of so much of this game and it’s making my experience less and less enjoyable.
Cool, I just duped my 6* Guardian… I should feel good about that but when more and more endgame content is designed in a way that can kill him within 10 hits, it just feels hollow.
Ok, I tried to fight Emma Frost again and I failed the initial backdraft three times in a row. I can’t even last 3 seconds in this fight…I’m done, I’m avoiding this event, it’s not worth the aggravation.
The game didn’t magically amp up the difficulty. It always had the potential to be this difficult.
If it’s too tough for you, take a break, get more skilled, and try for the next challenge.
Champs don’t get you far. Skill does. Champs can cover some lack of skill, but when the true test comes, everything will be laid out bare.
No. I am guessing it will take me at least 10 + revives to do it and this is just not worth . I could probably lower it to 5 revives if I practice but I am on vacation and this would be too boring
Do people really try 50, 80,100 times on same fight to save a few revives (that are free in the game!)
I used around 10 to cover all objectives Elsa for 3 points and Torch for last 1. Main issue cause I did not want to remove suicides so r3 Elsa kept dying from poison and Torch did 85% so just revives to get done.
Whole thing took less than an hour after released.
When they start giving extra points for a solo I might try, otherwise rather spend time doing other stuff than same fight over and over
This is where I’m at, although g99/nf/ht we’re used. Ht was an easy solo, g99 I got clipped with 7% remaining and NF was a few revives. But was done quickly.
Solo science with HT and one revive with bwdo for female and skill. Also to people having trouble and blowing items and units don’t rush like it’s a one day event do some test runs and practice before you throw away resources and if you have to at least wait until it’s a last resort
One shot with Proxima, Void and almost Kingpin (5k left before my other half started asking about Lampshades and distracted me)! Wouldn’t describe it as easy though.
In general the fight wasn’t hard, the only part that I thought was bad was the high health and extra armor and resistances added on making it kinda a long fight. But for cav players just looking to complete there was plenty of counters and if you weren’t able to dex in reverse controls there are champs for that too. The TB challenges also were not too bad as any champ can do the fight it just takes a while
Any champion can solo her with enough skill and practise. Imo, this is perfectly where SOP should be. That said, I haven't been able to defeat her mainly because I'm hoarding revives now and have already reached my target goal for my milestone.
It’s absurd to claim any champion can solo her. I would love to see solos from cyclops/groot and the likes if there are any. Having said that, you hoarding revives shouldn’t matter for this fight since you claim any champ can solo with enough skill and practice. You can probably still solo this right with enough skill and practice? 🤔
I would say this is a little above the required difficulty. I became thronebreaker recently and definitely do not have a broad roster of champions but this fight did cost a few revives which I farmed from V7.2.2. Used about 6 revives with Nick to get two objectives down. Don't think I'll be able to complete the science one though.
This fight is beyond frustrating for me… I’ve been trying to beat her for hours and I’m just playing mad and sloppy at this point. I took a break after getting intercepted and wrecked 5 times in a row without touching her.
I don’t have time to just sit down all day trying to get a perfect run. I can’t even get a decent run where I can at least knock down 10% of her health. These fights are not fun at all and it only makes me want to break my tablet and quit this game for good. A good challenge is one thing but a cheap fight where you have to play flawlessly for 100+ hits is not good game design, IMO.
This event just reminds me that no matter how far I progress and slowly build up my skill, the game will immediately amp up the difficulty to make my best 6* champs feel like I’m playing 2*’s again. I hate looking at my roster of 6* champs and feeling that they’re worthless if I play anything beyond Uncollected EQ. I feel locked out of so much of this game and it’s making my experience less and less enjoyable.
Cool, I just duped my 6* Guardian… I should feel good about that but when more and more endgame content is designed in a way that can kill him within 10 hits, it just feels hollow.
Ok, I tried to fight Emma Frost again and I failed the initial backdraft three times in a row. I can’t even last 3 seconds in this fight…I’m done, I’m avoiding this event, it’s not worth the aggravation.
Disclaimer: I'm not a psychologist or a neuroscientist or an athletic performance coach. This is me applying some dime store neuroscience to my own personal game.
What I've noticed, going way back in this game, is that when it comes to very hard fights, I cannot just power through and eventually beat some content. Some content requires me to get better. And it is literally impossible for me to just "git gud" in one session. My brain doesn't work that way. I need to practice the skills, get beat up, and then walk away. Sometimes for hours, sometimes overnight. And then come back to it and try again. And sometimes, back away again and come back again. My brain rewires during the downtime. Like any physical skill, you can't just beat it into yourself. You have to let the learning permeate your brain and your central nervous system. Reflexes have to become second nature, the hand-eye processing has to get hard wired. If you're thinking about it consciously too much, you'll be too slow.
First time I attempted Emma, I was just getting slaughered by her specials. In a normal fight I can evade one or two of those, good enough to get out of the fight. But with this fight I needed to be on the mark every single time, and that was giving me problems. But I spent an hour Wednesday practicing, then I went back on Friday, then I tried Saturday morning and again Saturday evening, and I noticed substantial improvement each time. I'm still not the best at it, but by Sunday it went from a total clown show to getting decent runs mixed in with some clown shows. Good enough to now plow through with potions.
If you think to yourself "if I can't do it now I just can't do it," I suspect you're not giving yourself enough time to learn it. It is like juggling, you can't watch a Youtube video of a juggler and then become a good juggler by throwing balls into the air for thirty minutes and cursing at them. You need to practice, and you need to give your brain enough time to absorb the practice. At least, that's what I need.
However, I'm old: maybe that's just what old people need.
Well it wasn’t easy, took me a million tries to get a solo with G2099 and Torch, but it’s also not that big of a unit drain, took me 3 revives for the Skill objective
After trying many times emma got to 34% health using 6* rank1 hela. Than I boosted myself and started using revives. After 7 revives she came to a very low health and would have killed in the next attempt or so. But than I had to go for some urgent work and when I returned to the game after several hours I forgot that I have to revive hela to kill emma and exited from the quest absent mindedly. After I realized my mistake I got pissed and decided I would not use any revive on her anymore. Than half an hour later I killed her in a single go. So will this count as a solo or not?
Yeah it definitely wasn’t “easy”, but it’s not like I wasted a ton of units. Should be a third “I finished it but it took me a few tries” option or something.
Also, it 100% depends on if you were doing it for the TB objectives or not. Champ selectivity is a huge determination in how difficult it was.
Comments
I don’t have time to just sit down all day trying to get a perfect run. I can’t even get a decent run where I can at least knock down 10% of her health. These fights are not fun at all and it only makes me want to break my tablet and quit this game for good. A good challenge is one thing but a cheap fight where you have to play flawlessly for 100+ hits is not good game design, IMO.
This event just reminds me that no matter how far I progress and slowly build up my skill, the game will immediately amp up the difficulty to make my best 6* champs feel like I’m playing 2*’s again. I hate looking at my roster of 6* champs and feeling that they’re worthless if I play anything beyond Uncollected EQ. I feel locked out of so much of this game and it’s making my experience less and less enjoyable.
Cool, I just duped my 6* Guardian… I should feel good about that but when more and more endgame content is designed in a way that can kill him within 10 hits, it just feels hollow.
Ok, I tried to fight Emma Frost again and I failed the initial backdraft three times in a row. I can’t even last 3 seconds in this fight…I’m done, I’m avoiding this event, it’s not worth the aggravation.
If you can’t last 3 seconds in the fight then the event is not for you. You have one of the best counters to the fight as a duped 6 star, and you’re still complaining? If you can’t even do a backdraft intercept at this stage of the game, then you’re definitely right about avoiding this event
The fight can be done with majority of champions if you play them well. The fight also has straight up some very easy counters like Human Torch, Spider - Ham and some others which rewards the player in having the said counter, but that being said it can be done by almost anyone in the game and that to me is what you call a Well Designed fight. Finally when the Devs delivered a fight that fits the description of Summer of Pain, then people starts complaining.
Also If it took 5 hours for you to not even get her below 80%, It's not the developers fault. It simply means the fight is not meant for you. Don't complain on the forums about "bad design" simply because you can't seem to complete the fight.
If you had said something about the parry/dex issues, then that might have been a good point but what you are saying basically shows your frustration over the inability to complete this fight.
If it’s too tough for you, take a break, get more skilled, and try for the next challenge.
Champs don’t get you far. Skill does. Champs can cover some lack of skill, but when the true test comes, everything will be laid out bare.
Wouldn’t describe it as easy though.
Then I woke up
Having said that, you hoarding revives shouldn’t matter for this fight since you claim any champ can solo with enough skill and practice. You can probably still solo this right with enough skill and practice? 🤔
I’ve watched a few vids on the fight, but the AI I’m fighting never seems to act the same as I see in the vids.
I’m doing ok on intercepts when she does dash, but She’s doing a lot of the walk up close, but not dash.
Chaining MLM, MLM, MLM repeatedly without a break once she is close.
Shes throwing specials regularly in the turtling phase, so have not been able to rely on getting in that ‘groove’
AI is doing a lot of bobbing (blockstandblockstandblockstand).
On top of the parry/Dex issues, I don’t think I’m making it this time.
What I've noticed, going way back in this game, is that when it comes to very hard fights, I cannot just power through and eventually beat some content. Some content requires me to get better. And it is literally impossible for me to just "git gud" in one session. My brain doesn't work that way. I need to practice the skills, get beat up, and then walk away. Sometimes for hours, sometimes overnight. And then come back to it and try again. And sometimes, back away again and come back again. My brain rewires during the downtime. Like any physical skill, you can't just beat it into yourself. You have to let the learning permeate your brain and your central nervous system. Reflexes have to become second nature, the hand-eye processing has to get hard wired. If you're thinking about it consciously too much, you'll be too slow.
First time I attempted Emma, I was just getting slaughered by her specials. In a normal fight I can evade one or two of those, good enough to get out of the fight. But with this fight I needed to be on the mark every single time, and that was giving me problems. But I spent an hour Wednesday practicing, then I went back on Friday, then I tried Saturday morning and again Saturday evening, and I noticed substantial improvement each time. I'm still not the best at it, but by Sunday it went from a total clown show to getting decent runs mixed in with some clown shows. Good enough to now plow through with potions.
If you think to yourself "if I can't do it now I just can't do it," I suspect you're not giving yourself enough time to learn it. It is like juggling, you can't watch a Youtube video of a juggler and then become a good juggler by throwing balls into the air for thirty minutes and cursing at them. You need to practice, and you need to give your brain enough time to absorb the practice. At least, that's what I need.
However, I'm old: maybe that's just what old people need.
One of the hardest fight, if not the hardest one
Also, it 100% depends on if you were doing it for the TB objectives or not. Champ selectivity is a huge determination in how difficult it was.