Make a broken buff!

2»

Comments

  • Hammerbro_64Hammerbro_64 Member Posts: 7,463 ★★★★★
    Nick fury gains permanent fury’s furies on heavy attacks like Hyperion
  • LeNoirFaineantLeNoirFaineant Member Posts: 8,672 ★★★★★
    Star Lord shrugs off debuffs as the combo rises and is debuff immune after 100 hits. After 100 hits his combo meter starts at 100 for the rest of the quest. Remove the 400 hit cap, and his tactician sig allow him to bypass damage caps. At max sig he ignores them completely.
  • AidenTheWiseAidenTheWise Member Posts: 311 ★★
    DRTO said:

    Groot

    sig ability: I AM GROOT

    Whenever Groot makes contact with the opponent, they are instantly knocked out.

    I love it
  • Wu_Bangerz23Wu_Bangerz23 Member Posts: 996 ★★★
    Any buff Loki steals is converted a fury for 10 seconds....refreshes every time the opponent is knocked down....that'd be a simple fix for him....

    Any damage Mister Sinister regenerates from his passive ability is converted to damage on the defender.

    Whenever Iron Man would be KO'd Jarvis takes over and autofights for 15 seconds (during those 15 seconds) you cannot control iron man BUT during those 15 seconds he cannot be KO'd
  • Hilbert_unbeatable2Hilbert_unbeatable2 Member Posts: 805 ★★★
    Dr doom is immune to reverse control, resists bleed and when doom nullify a buff he passively regens by 5% per nullified buff. Any contact with doom during aura active leaves opponent stunned.

    (Dooms armour to be more shiny that one of stryfe)
  • m3t4syl20m3t4syl20 Member Posts: 21
    Quake is immune to true focus node :p
  • Killswitch01Killswitch01 Member Posts: 684 ★★★
    Hyperion
    All buffs are permanent
    Increase combat power rate by 5% for each fury buff
    Cosmic charges reduce incoming attack damage by 15% for each charge. Max 5 charges
  • ChaosMax1012ChaosMax1012 Member Posts: 3,112 ★★★★★
    Air walker starts the quest with 3 charges, and gains poison immunity
  • ChaosMax1012ChaosMax1012 Member Posts: 3,112 ★★★★★
    Aegon starts the quest at 999 charges
  • Master_mischief69Master_mischief69 Member Posts: 236 ★★
    edited September 2021
    Hulk buff:
    Hulk is immune to poison.
    Hulk starts the fight with indefinite passive fury increasing attack by X% this fury cannot be affected by ability accuracy reduction.
    Whenever hulk get damage over time buff he gets fury. Whenever opponent land critical hit hulk will get a fury for 20 seconds. Fury max stack 20. If hulk maintains his max fury for 15 seconds all of his fury will consumed and get a passive rage increase attack by X% for 30 seconds, while rage is active hulk cannot gain fury.
    Rage:
    While rage active hulks reduces bleed and physical damage by X%. Hulk can nullify unstoppable.
    Light attacks:
    Every 4th light attack refresh all the hulks fury.
    Heavy attacks gain additional fury stack upto +5 while charging for 2 seconds.
    When below 40% health hulk regenerates % of health over time. This regeneration rate will increase for each fury he has, while rage is active regeneration cannot be nullified or reversed.
    Special 1
    Hulk gets opponent get stun for 3 seconds.
    With rage opponents ability accuracy reduced for 12 seconds.
    Special 2
    Each hulks hit will cause weakness debuff reducing opponents attack rating by X%.
    Special 3
    Hulk reduces opponents defensive ability accuracy by 40% and regeneration and critical rating will be reduced for 20 seconds.
    Awaken ability: Smash
    Hulk's power increase over the fight goes. He gets nullify immunity, increase his buffs potency by X%.
Sign In or Register to comment.