variant 7 -Revive farming removed ?
Ps_cr7
Member Posts: 296 ★★
I went in 5 times but I didn't get any revive in any of paths. I finished quest everytime.
5
Comments
1) Respawning isn’t guaranteed. Even if a quest tends to have pots on paths.
2) Are you daft? If there is a quest that reliably gives revives, why would you bring attention to it here of all places?
Dr. Zola
For first ques, How did you do revive farming if you didn't know some quest tend to give it better?
And yes, I thought before posting it here.
It's not an exploit like the old Act 1 Quest which pretty much always gave Revives while only costing 3 or 4 energy per run.
Also no it is not removed I just grinded some yesterday and have had 6 empty runs in a row in the past, you just got unlucky.
why would you bring this up…
I can guarantee you they know after seeing a spike of 100,000s of people playing the Normal Difficulty of a Quest over and over again, they 100% Definitely looked into it Day 1 and didn't see anything wrong with it. Not to mention there's already been plenty of Posts about it in the past and YouTube Videos on the topic.
Stop trying to hide it cause there's nothing hide, in the sense that they already know and there's nothing cheaty about this.
You have to Clear the Path for the Item Spawns to Reset, the Energy Cost on that Quest makes it cost Just About 64-70 Energy to clear depending on the Path, 1 Energy Refill Costs 30 Units, so you could say you're spending About 27-30 Units per Revive/Path Clear.
L2 Revives (40% Revive) cost 40 Units, however the Revives that spawn in the Quest are Always L1 Revives (20% Revive), so 30 Units per is basically what you would pay for an L1 Revive if they were purchasable.
Then take into account that a Revive doesn't always spawn on a Path in which case you still have to clear the Path for the Items to reset, meaning it's not a guaranteed thing and can cost you 30 Units/an Energy Refill for an Empty Clear (or Multiple if you get bad luck).
All this combined means it's Balanced enough that Kabam has deemed it not a game breaking thing, cause if they did they would removed it Looong Ago.
Doesn't matter how many people want to hit Disagree or villainize people for announcing it, it's an irrational fear.
Sorry… a stronger will than mine would have resisted, but I am weak 😂
The Most Comedic of Choices require the Strongest of Wills.
-Thanos, probably.
also people really think kabam does not notice droves of cav and TB players just rerunning a classic back issue
Also, kabam not knowing something like this is very very small. We have had posts like this before and a sudden influx of people doing a quest repeatedly is bound to raise some eyebrows especially after the act 1 farming.
Come and talk about more it on forums
Act 1 flashbacks
Kabam very well knows about these quests so people saying they shouldn't talk about it because they will remove them are silly. Kabam even removed the old keys in 5.3.6 because the didn't want support wasting their time on all the requests to ask for more keys. It takes time and effort to 'farm' and there isn't anything wrong with that. For people willing to put in the time and effort, they can get items needed. For those that don't want to put in that time and effort in the game, they can pay for the items with units (whether grinder or paid for in the Unit Store).
I recorded my farm results for my LOL Carina O' Canada & Inhuman runs. It's generally around a 70% success rate but it can be less or more since it is all RNG based. You can see a run of 7 in a row w/ a revive and then followed by a 6 in a row without. Just keep at it and good luck.
https://youtu.be/tVcxbRgAaHE