Tested Hawkeye out just very little. The perfect release mechanic was pretty neat, but I can already tell I'm never going to play him. Losing every single Dialed In passive when you fail one time introduces more stress than I care for in a character lol
Tested Hawkeye out just very little. The perfect release mechanic was pretty neat, but I can already tell I'm never going to play him. Losing every single Dialed In passive when you fail one time introduces more stress than I care for in a character lol
Yeah noticed that too he’s kinda like civil warrior
Not really a fan of hawkeyes buff, I don't honestly know if I would call it a buff. Although joe fixits buff so far seems pretty solid, I'm liking his. Not game changing but is better than what he was before.
Well, I figured out the perfect release mechanic (at least on his SP1). Damage doesn’t seem bad, but I’m using a full synergy team. He definitely has uses, just not sure what they are yet. Another thing to add is that I got WS down to almost no power so I started to heavy spam and couldn’t chain more than one heavy together without him doing a full combo. Not sure if my timing is off or if he just can’t heavy spam
Played around a little with Hawkeye and can't get the hang of the perfect release. Fixit seems okay. Honestly, there are no situations where I would ever use either of these guys
I don't know where I would ever use him, but bravo on the new mechanic for Hawkeye. I admitted had doubts about how it would work when released, but I like how it opens up new avenues.
Tested Hawkeye out just very little. The perfect release mechanic was pretty neat, but I can already tell I'm never going to play him. Losing every single Dialed In passive when you fail one time introduces more stress than I care for in a character lol
This ^
Never going to use him again, not even for simple fights. Him losing all bonuses for one mistake is just too much stress.
I don't like that I have to do extra taps, the slow time mechanic isn't slow enough and it disrupts the flow of the fight imo.
I'm not a big fan, but then again, I didn't plan to use them. This is for those who like Hawkeye or already ranked up him up. I'm happy for you guys. Maybe one day I'll join you guys with a Dr. Strange buff, if that ever comes.
I like Hawkeye. He isn’t gamebreaking or anything, in fact, I’m not even sure if he’s that amazing. But he is a blast to play, and to be honest, that’s the thing I think is most important about new champs and buffs. The fun champs get used more than they should because the community just enjoys them
Joe Fixit on the other hand…he has some excellent heal reversal. But the damage, from my tests, feels incredibly similar to pre buff, and his entire kit just feels so awkward to play. Maybe the dupe makes a massive difference, but playing him does my head in
There is currently an issue affecting Hawkeye's Signature Ability that is causing the Physical Resistance reduction it provides to scale incorrectly as the ability increases in level. The team is working on a fix for this issue and is aiming to have it implemented as soon as possible.
Seems like something was wrong with his awakened ability
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His damage seems nice, but I can't figure out the Perfect Release mechanic, at all
Messed around in ROL with my R1 6* Hawkeye. Pardon those hits taken still figuring out the slow time mechanic
Another thing to add is that I got WS down to almost no power so I started to heavy spam and couldn’t chain more than one heavy together without him doing a full combo. Not sure if my timing is off or if he just can’t heavy spam
Fixit seems okay.
Honestly, there are no situations where I would ever use either of these guys
@GrandOldKai and @StevieManWonder - advice there on how to get Slow Time.
I get that he can pause bleeds - but my r2 5* was only pulling off 57/tick on non critical bleeds?
It’s stressful trying to get the cards you want
This is all I can share on Joe right now, not much regarding his damage - this was my first fight
I think his heal reversal is pretty damn nice
4k/tic bleed
Never going to use him again, not even for simple fights. Him losing all bonuses for one mistake is just too much stress.
I don't like that I have to do extra taps, the slow time mechanic isn't slow enough and it disrupts the flow of the fight imo.
Joe Fixit on the other hand…he has some excellent heal reversal. But the damage, from my tests, feels incredibly similar to pre buff, and his entire kit just feels so awkward to play. Maybe the dupe makes a massive difference, but playing him does my head in
Figuring him out. labyrinth Rulk.
He’s legit.
There is currently an issue affecting Hawkeye's Signature Ability that is causing the Physical Resistance reduction it provides to scale incorrectly as the ability increases in level. The team is working on a fix for this issue and is aiming to have it implemented as soon as possible.
Seems like something was wrong with his awakened ability