HOW TO MAKE INCURSIONS TOP GAME MODE
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Member Posts: 111 ★
1. Add other resources in store like t2a t5b t4b t4cc gold crystals t1 alpha etc.
2. Reduce the cost of crystals and add shards for every rarety like 4* shards ,5* shards, cavalier crystals shards
3. Increase the ways to get incursion currency other then just milestones.like from every fights
Currently its just play for a month and get one crystal to get a small chance to pull the champion you want. Its just waste of a game mode that should be fun and competetive . But without store update its just become a side event.
With store update every player will play it weather they play in alliance or solo.
Hopefully kabam notice this.
2. Reduce the cost of crystals and add shards for every rarety like 4* shards ,5* shards, cavalier crystals shards
3. Increase the ways to get incursion currency other then just milestones.like from every fights
Currently its just play for a month and get one crystal to get a small chance to pull the champion you want. Its just waste of a game mode that should be fun and competetive . But without store update its just become a side event.
With store update every player will play it weather they play in alliance or solo.
Hopefully kabam notice this.
Post edited by Kabam Zanzibar on
3
Comments
I love Incursions. Would like to remove the cooldown or st least reduce it. Would also like to be able to play for rewards more often.
I run Incursions for the fun of it, so not fussed about the rewards, really.
I would say a combination of lowering the prices (and actually having revives drop in fights, not just small potions) along with a buff to the rewards is in order. Maybe its time for a 9th Sector (and go to a new season with something other than Ultrons?)
I think only 2 changes are required:
1. Refresh the rewards. Some just feel so outdated and too expensive.
2. Reduce the amount of time required to play incursions. Half of the time, I'm waiting for my partner to finish a fight (and I'm sure s/he's waiting on me too), a loading screen, or reading the nodes that eventually become too long. The amount of time is the #1 criticism.
Essentially, I never feel like i get what I put in. If we can increase what we get and reduce what we put in, then it'd be a more worthwhile experience. Otherwise I never feel like it's worth it unless I want to spend time with one of my friends.
Maybe a good idea would be once you clear 10 rooms re set the milestone rewards for the rooms with a different resource. Like first clear of 10 rooms is for shards then second clear is for catalyst shards. A least it’s worth running fully twice a month then.
As for this vote, those aren’t improvements. You’re just asking to flood the game with more resources. There’s a ton of modes in this game already. No need to make one so much more superior than the others.