**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Options
Comments
Fight wasn't too bad, just pay attention to 2 things.
First, Blade's power meter. His special attacks are unblockable so don't let him get above 2 or game over. His SP1 is easy to dexterity.
Second, the Destructive Feedback node meter under Blade's health bar. If it's yellow, either avoid Blade or intercept him. Don't even block or parry. When it turns gray, then u can fight normally.
Anyway, that's all I really paid attention to.
Originally I used him for trial run but it turns out to be very effective and fun. Just keep launching SP1/2 and Blade have very little chance to launch SP1. You just block and hit him as usual when destructive feedback expired.
I don’t understand the damage per hit is way too low for 6* r3 sig20 BWDO.
Got the first 2 with BWDO, been getting screwed by RNG on CGR so far.
Falcon for Avenger, his damage is good. Had to use 1 revive though, bc Blade cornered me and refused to use his sp1.
Domino and OG Vision did it for me. As long as U stay Focused, its pretty straight Forward.
I do MLM for HM. And for Falcon, I keep using his lock on to raise crit rate whenever it's ready. Blade's AI is not very aggressive. You can daah back and activate lock on b4 he dashes into you.
Don't have either ranked so would not help me; just reflecting on the filter options.
Also, If the AI refuses to through special it can get alot worse.
Dr. Zola
Pretty clean solo with Moonknight for merc obj
Dr. Zola
Ground him down with Namor for my Avenger objective, and now after a few failed attempts with Masacre, I tried an alternative that no-one has mentioned before, so I thought I'd share:
Luke is actually a cracker for this fight if you don't have a high-ranked Domino, Black Widow or Hit Monkey. Especially if your skills aren't good enough to avoid 100% of hits, which mine sadly aren't.
He's hampered a little by class disadvantage, sure. But: He's bleed immune, which helps if you get clipped by Blades SP1, since it comes with pretty major Bleed damage.
And Luke's Invulnerability comes in really useful in this fight.
Unlike some champs like Killmonger and Terrax, Luke's invulnerability really means Invulnerability. So, it means if Blade actually hits you on a mis-timed dodge/dash/intercept, you can completely ignore the reflected damage from Destructive Feedback. And at those times when he refuses to throw his SP1, you can push him to an SP2 and take it on the chin.
At a decent Sig level, you can get the Invulnerability back pretty fast, and can repeat as necessary.
He may not be fancy, but he got the job done for me with four or five 20% revives.
Two days left folks - good luck, all.