AI aggression, open dialogue and customer service
Moosetiptronic
Member Posts: 2,160 ★★★★
Both staggered and disappointed to see @BitterSteel 's post closed.
I'm genuinely surprised about how this is being handled.
We know the AI is squiffy compared to before. From the huge complaints around the AI tweaks on map 2, 3 and 4 last year (including Seatin's joke vid on that topic) to the AI reactions now, particularly under taunt and infuriate, it's clear something is up.
We all know that the AI must have been tweaked to eliminate perpetual back draft intercepts, which now only work against weapon x when enraged.
Likewise, anyone who uses Hercules knows that being able to back draft under infuriate has a high chance of having your special blocked, light combo'd if you medium and stutter walk and light counter if you light.
The AI in the challenges does not have the same aggression as before. Is this the issue? Has aggression been toned down to accommodate removing backdraft cheese with magik and allowing for infuriate to exist?
Saying it's not been changed when everyone can see that it has been, will make people question the wisdom in continuing to invest in this game.
Open dialogue, not a statement and shutting the thread down, is the way that this should be handled.
The AI behaviour is different.
It's indisputable.
Stating it's not been changed, indicates to the player base, that something else has changed; perhaps the aggression rating?
Address it, look into it, keep the thread open, add it to the "ask the devs", get Dave to write something on it....
Instead... Shutting down that thread, without any engagement, containing considered, measured, constructive posts from dedicated, spending players, many of whom make the forums worth visiting?
Phenomenally disappointing.
I'm genuinely surprised about how this is being handled.
We know the AI is squiffy compared to before. From the huge complaints around the AI tweaks on map 2, 3 and 4 last year (including Seatin's joke vid on that topic) to the AI reactions now, particularly under taunt and infuriate, it's clear something is up.
We all know that the AI must have been tweaked to eliminate perpetual back draft intercepts, which now only work against weapon x when enraged.
Likewise, anyone who uses Hercules knows that being able to back draft under infuriate has a high chance of having your special blocked, light combo'd if you medium and stutter walk and light counter if you light.
The AI in the challenges does not have the same aggression as before. Is this the issue? Has aggression been toned down to accommodate removing backdraft cheese with magik and allowing for infuriate to exist?
Saying it's not been changed when everyone can see that it has been, will make people question the wisdom in continuing to invest in this game.
Open dialogue, not a statement and shutting the thread down, is the way that this should be handled.
The AI behaviour is different.
It's indisputable.
Stating it's not been changed, indicates to the player base, that something else has changed; perhaps the aggression rating?
Address it, look into it, keep the thread open, add it to the "ask the devs", get Dave to write something on it....
Instead... Shutting down that thread, without any engagement, containing considered, measured, constructive posts from dedicated, spending players, many of whom make the forums worth visiting?
Phenomenally disappointing.
Post edited by Kabam Zibiit on
21
This discussion has been closed.
Comments
But I have an example when an AI was altered recently.
Ask any map8 player (I can only share my personal experience)
I was on disstrack path7 in section 1 for a very long time with cable horseman as main path clearer.
After every heavy attack the AI dashed backed 3 times. It was consistent and guaranteed from day1.
It was changed towards the end of Feb. The ai didnt get changed by itself.
It's just an example that they altered an AI.
Maybe it was only in AQ; All I'm trying to say is that this was a manual change, and someone changed it.